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Vampire Race (Updated: Vampire, Half-Vampire and Feats)
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<blockquote data-quote="77IM" data-source="post: 4450746" data-attributes="member: 12377"><p>First a comment. All of the "Immortal/Elemental/Shadow" drain feats seem underpowered. They will only be useful when facing that sort of creature, which is only a fraction of the time. I'd combine these into one feat ("Exotic Taste in Blood") or maybe two feats ("Quintessence Drain" for Immortal/Elemental/Shadow and "Ichor Drain" for Aberrant/Undead, or something like that).</p><p></p><p>Also, Jack of All Trades is already the name of a feat so I think calling a new feat Jack-of-All-Trades will probably just confuse people.</p><p></p><p></p><p>As an alternative to racial traits, I decided to describe vampirism as a feat. Check it out. It's a bit different than the race described above. I imagine a tree of feats to add the more powerful traits, like dominating gaze and spider climb, or possibly a paragon path. It might be useful for a character who starts as some other race and later becomes a vampire through role-playing.</p><p></p><p></p><p><strong>VAMPIRE</strong></p><p></p><p><strong>Prerequisites:</strong> You must have had the Dark Gift of the Undying ritual performed upon you, or been killed by the blood drain power of a vampire lord who is now destroyed.</p><p></p><p><strong>Benefit:</strong> You gain the undead type for effects relating to type. You have resist necrotic 5 + 1/2 your level, and vulnerability radiant 5. As a minor action, you may drain the blood of a living creature that you have grabbed, inflicting ongoing 5 damage (until escape).</p><p></p><p>You still breathe and sleep normally. You no longer need to eat or drink, but must drain blood or face the consequences of starvation. When you are exposed to direct sunlight, you can't spend healing surges (as if you were all out of healing surges), although other forms of healing work on you normally. You can use healing surges normally when in darkness, artificial light, or moderate shade, such as from a tree, overcast weather, or dark concealing clothing. </p><p></p><p><strong>Special:</strong> Selecting this feat requires the DM's permission. Retraining the feat also requires the DM's permission, and may be accompanied by a special quest.</p></blockquote><p></p>
[QUOTE="77IM, post: 4450746, member: 12377"] First a comment. All of the "Immortal/Elemental/Shadow" drain feats seem underpowered. They will only be useful when facing that sort of creature, which is only a fraction of the time. I'd combine these into one feat ("Exotic Taste in Blood") or maybe two feats ("Quintessence Drain" for Immortal/Elemental/Shadow and "Ichor Drain" for Aberrant/Undead, or something like that). Also, Jack of All Trades is already the name of a feat so I think calling a new feat Jack-of-All-Trades will probably just confuse people. As an alternative to racial traits, I decided to describe vampirism as a feat. Check it out. It's a bit different than the race described above. I imagine a tree of feats to add the more powerful traits, like dominating gaze and spider climb, or possibly a paragon path. It might be useful for a character who starts as some other race and later becomes a vampire through role-playing. [B]VAMPIRE[/B] [B]Prerequisites:[/B] You must have had the Dark Gift of the Undying ritual performed upon you, or been killed by the blood drain power of a vampire lord who is now destroyed. [B]Benefit:[/B] You gain the undead type for effects relating to type. You have resist necrotic 5 + 1/2 your level, and vulnerability radiant 5. As a minor action, you may drain the blood of a living creature that you have grabbed, inflicting ongoing 5 damage (until escape). You still breathe and sleep normally. You no longer need to eat or drink, but must drain blood or face the consequences of starvation. When you are exposed to direct sunlight, you can't spend healing surges (as if you were all out of healing surges), although other forms of healing work on you normally. You can use healing surges normally when in darkness, artificial light, or moderate shade, such as from a tree, overcast weather, or dark concealing clothing. [B]Special:[/B] Selecting this feat requires the DM's permission. Retraining the feat also requires the DM's permission, and may be accompanied by a special quest. [/QUOTE]
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Vampire Race (Updated: Vampire, Half-Vampire and Feats)
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