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<blockquote data-quote="Cipher The 3vil" data-source="post: 5244906" data-attributes="member: 92347"><p>LoL, in the book it said player character Vamp-teams can keep their alignment. only One changed to Lawful 3vil.</p><p></p><p>besides, I'm currently a Vampire Lord (lady ?)/Master Vampire. (but I wasn't at the time of their creation, the teamates that is)</p><p></p><p>1- Clerics/ect coming against us: as a True Necromancer I have a Major Aura of Desecration that takes priority over simple Consecrate spells. so we all have high bonuses in adition to the other bonuses here and there. we will be very hard to "turn" lol THAT and only two players on our team are actually 3vil, (my is True Neutral LoL) I balance on the line of Good and 3vil. I can cast Good cleric spells or bad with some arcane side kicks thanks to the True Necromancer prestige. atm I finished the True necromancer and am going for Master of Radiants now since I have Endure Sunlight feat and as Vamp Lord don't die in sunlight so I can use Raidaint powers in additian to healing (I never actually got healing spells, they just come with the healing Domain I can choose from)</p><p></p><p>2- I would cream any of my playmate's characters. their all vamps and I can cast Positive energy spells despite everything... That and the only threat would have been the Sorceress but I learned how to "counter spell" and recently looked over his Character sheet, I have a Counter for each of her spells.</p><p></p><p>I see no problem... they may have to go slow in sunlight but we are going on a quest for some sun-proofing items...</p><p></p><p>A lot of divine characters know we do good, our characters where crowned hero's on par with the Chosen One (long story on him) other nations might attack us on sight... well them anyway. Vampire Lords are more... Sociable and undetectable by most means. </p><p>I just think its pethetic that the Sorceress is still leading everyone through all her mistakes and cockyness, fool doesn't know how fragile her position can be.</p><p></p><p>I plan to challange her to a Magic duel, cremate her Vampiric arse and take the title of "party Leader" into my own hands.</p><p>shes Fire based with Lightning spare and backup with Force. </p><p>for the Fire I plan to counter with Frost, Lightning with Wall of steel and for the others (touch spells) just stay out of reach, Force I'll block with Force. I'll keep doing things like this then KO her with some Sunny spells. or depending where we are tear a hole in the ceiling and watch em all burn.sure they'll die but I can bring them back... or I can plan with the DM so we where in some magic No death zone or something LoL.</p><p></p><p>BUT:<span style="color: Yellow"></span></p><p><span style="color: Yellow">Nobody answered my question: do Vampire's creators have some sort of control or something over the vampires she creates ? (through bite, not necromancy)</span></p></blockquote><p></p>
[QUOTE="Cipher The 3vil, post: 5244906, member: 92347"] LoL, in the book it said player character Vamp-teams can keep their alignment. only One changed to Lawful 3vil. besides, I'm currently a Vampire Lord (lady ?)/Master Vampire. (but I wasn't at the time of their creation, the teamates that is) 1- Clerics/ect coming against us: as a True Necromancer I have a Major Aura of Desecration that takes priority over simple Consecrate spells. so we all have high bonuses in adition to the other bonuses here and there. we will be very hard to "turn" lol THAT and only two players on our team are actually 3vil, (my is True Neutral LoL) I balance on the line of Good and 3vil. I can cast Good cleric spells or bad with some arcane side kicks thanks to the True Necromancer prestige. atm I finished the True necromancer and am going for Master of Radiants now since I have Endure Sunlight feat and as Vamp Lord don't die in sunlight so I can use Raidaint powers in additian to healing (I never actually got healing spells, they just come with the healing Domain I can choose from) 2- I would cream any of my playmate's characters. their all vamps and I can cast Positive energy spells despite everything... That and the only threat would have been the Sorceress but I learned how to "counter spell" and recently looked over his Character sheet, I have a Counter for each of her spells. I see no problem... they may have to go slow in sunlight but we are going on a quest for some sun-proofing items... A lot of divine characters know we do good, our characters where crowned hero's on par with the Chosen One (long story on him) other nations might attack us on sight... well them anyway. Vampire Lords are more... Sociable and undetectable by most means. I just think its pethetic that the Sorceress is still leading everyone through all her mistakes and cockyness, fool doesn't know how fragile her position can be. I plan to challange her to a Magic duel, cremate her Vampiric arse and take the title of "party Leader" into my own hands. shes Fire based with Lightning spare and backup with Force. for the Fire I plan to counter with Frost, Lightning with Wall of steel and for the others (touch spells) just stay out of reach, Force I'll block with Force. I'll keep doing things like this then KO her with some Sunny spells. or depending where we are tear a hole in the ceiling and watch em all burn.sure they'll die but I can bring them back... or I can plan with the DM so we where in some magic No death zone or something LoL. BUT:[COLOR="Yellow"] Nobody answered my question: do Vampire's creators have some sort of control or something over the vampires she creates ? (through bite, not necromancy)[/COLOR] [/QUOTE]
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