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{Vampire: The Masquerade - OOC} New York by Night
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<blockquote data-quote="Catulle" data-source="post: 781957" data-attributes="member: 9942"><p>Agreed almost wholeheartedly from where I'm sitting.</p><p></p><p></p><p></p><p>Likewise, I can only voice my total support for this concept.</p><p></p><p></p><p></p><p>I'm happy with whatever people are comfortable with, and I'll try to adjust my patterns to fit. Reaper doesn't post too frequently, Jemal's here and there and Ash has had his moments, too (not unfair, I hope). I haven't found this a problem so far since I've tried to alter my pace to match their expectations (though down the line, who knows). Perhaps if you're in a scene with other PCs likewise inclined, a time 'limit' (by which I read the chance to react before 'nothing' is the assumed (inter)action) may be useful?</p><p></p><p></p><p></p><p>That having been said, the only way you thought Sabrina and Cate were the only ones in the room was because a player wrote it so. I think that jumped the gun a little, for the record, but I liked the results of that. A tight, focused scene that was very undemanding from my perspective (since it handled itself). The only problem, as we've seen before, was the 'blocking'.</p><p></p><p></p><p></p><p>Being that I check twice daily at present, and I really have to have my finger on the pulse, I'm not sure I get a vote. If I'm online, I'll check on the game every now and again (equating to a 12 hour thing, I suppose).</p><p></p><p>Regards,</p><p></p><p>Barry</p></blockquote><p></p>
[QUOTE="Catulle, post: 781957, member: 9942"] Agreed almost wholeheartedly from where I'm sitting. Likewise, I can only voice my total support for this concept. I'm happy with whatever people are comfortable with, and I'll try to adjust my patterns to fit. Reaper doesn't post too frequently, Jemal's here and there and Ash has had his moments, too (not unfair, I hope). I haven't found this a problem so far since I've tried to alter my pace to match their expectations (though down the line, who knows). Perhaps if you're in a scene with other PCs likewise inclined, a time 'limit' (by which I read the chance to react before 'nothing' is the assumed (inter)action) may be useful? That having been said, the only way you thought Sabrina and Cate were the only ones in the room was because a player wrote it so. I think that jumped the gun a little, for the record, but I liked the results of that. A tight, focused scene that was very undemanding from my perspective (since it handled itself). The only problem, as we've seen before, was the 'blocking'. Being that I check twice daily at present, and I really have to have my finger on the pulse, I'm not sure I get a vote. If I'm online, I'll check on the game every now and again (equating to a 12 hour thing, I suppose). Regards, Barry [/QUOTE]
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