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Vampires of Waterdeep (IC)
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<blockquote data-quote="Lord_Raven88" data-source="post: 3025889" data-attributes="member: 31975"><p>After ensconcing yourselves throughout the tavern you all settle in for the night, hoping that Lord Orlpar will make an appearance.</p><p></p><p>Throughout the night a broad spectrum of patrons come and go, at the table closest to the hearth sits a small group of young nobles who appear to be engaged in various games of chance as well as telling boisterous stories about their 'adventures' and bravery.</p><p></p><p>At a small table in the corner sits a gaunt looking woman who has weathered skin, sunken eyes and limp brown hair, and who wears a tattered brown frock and a smile that's almost a grimace, occasionally she lets forth a girlish giggle to draws many a raised eyebrow from the other patrons.</p><p></p><p>Overseeing the serving wenches and the exotically clad dancers is the taverns proprietor, Unger Farshal, a closemouthed bald sinister-looking Tethyrian</p><p></p><p>~~~~</p><p></p><p>At 11 O'clock you are relived when Lord Orlpar Husteem makes a grand entrance, after making sure that everyone is aware of his entrance he takes a seat amongst the young nobles and receives a steady stream of visitors who appear to drop by for a 'chat' before moving on.</p><p></p><p>Just before midnight an exotic looking woman enters the tavern, judging by the buzz of conversation and the number of heads which stop to stare, it seems no one has seen the new comer before. Taking her time she moves languidly across the room in the direction of Lord Orlpar, flashing an enigmatic, seductive smile to anyone that meets her inquisitive gaze.</p><p></p><p>Lord Orlpar greets her with a confident, knowing smile, seemingly please to meet such an exotic woman. As the lady approaches Lord Orlpar her expression suddenly goes cold. With an air of ritual and menace, she loudly intones <span style="color: red">"I name thee, Lord Orlpar Husteem, the intended prey of the Beastlord. By fang and claw, I proclaim this High Hunt* begun"</span></p><p></p><p>Nine men stand up from various points within the tavern, as the lady speaks her words, their forms begin to changed, fur begins to rapidly grow all over their bodies, and their faces lengthen and take on a bestial wolf-like appearance. </p><p></p><p>~~~~</p><p></p><p>Around midnight an exotic looking woman enters the Grinning Lion, shortly after this Salo's keen ears picks up the panicked cries and screams of the patrons. (Salo is 80' south of the Tavern)</p><p></p><p>~~~~</p><p><strong><span style="font-size: 9px"></span></strong></p><p><strong><span style="font-size: 9px">* Most of you are aware that a High Hunt is a sacred ritual to Malar, during which the Malarites choose a sentient victim to hunt, the Malarites are only allowed to uses knives, claws of malar or natural attacks. If the prey can survive for 24 hours they are set free and may never be hunted in such a fashion again. According to the rules of the hunt the victim must be allowed time to flee before the hunters may follow.</span></strong></p><p></p><p><strong>Initiative</strong></p><p>Werewolves 30 (Looking menacing while continuing to survey the crowd)</p><p>Kenneth 20</p><p>Salo 14 </p><p>Brondin 11</p><p>Evendur 10</p><p>Exotic Lady 9 (Watching Orlpar with a smug smile)</p><p>Commoners 8 (Panicing)</p><p>Wolf 6</p><p>Vaidun 6</p><p>Orlpar 5 (Drinking potion then fleeing)</p><p></p><p><u>The Grinning Lion - Round 1</u></p><p><a href="http://img243.imageshack.us/my.php?image=grinninglionbattlemaprnd1mp2.png" target="_blank"><img src="http://img243.imageshack.us/img243/4082/grinninglionbattlemaprnd1mp2.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 3025889, member: 31975"] After ensconcing yourselves throughout the tavern you all settle in for the night, hoping that Lord Orlpar will make an appearance. Throughout the night a broad spectrum of patrons come and go, at the table closest to the hearth sits a small group of young nobles who appear to be engaged in various games of chance as well as telling boisterous stories about their 'adventures' and bravery. At a small table in the corner sits a gaunt looking woman who has weathered skin, sunken eyes and limp brown hair, and who wears a tattered brown frock and a smile that's almost a grimace, occasionally she lets forth a girlish giggle to draws many a raised eyebrow from the other patrons. Overseeing the serving wenches and the exotically clad dancers is the taverns proprietor, Unger Farshal, a closemouthed bald sinister-looking Tethyrian ~~~~ At 11 O'clock you are relived when Lord Orlpar Husteem makes a grand entrance, after making sure that everyone is aware of his entrance he takes a seat amongst the young nobles and receives a steady stream of visitors who appear to drop by for a 'chat' before moving on. Just before midnight an exotic looking woman enters the tavern, judging by the buzz of conversation and the number of heads which stop to stare, it seems no one has seen the new comer before. Taking her time she moves languidly across the room in the direction of Lord Orlpar, flashing an enigmatic, seductive smile to anyone that meets her inquisitive gaze. Lord Orlpar greets her with a confident, knowing smile, seemingly please to meet such an exotic woman. As the lady approaches Lord Orlpar her expression suddenly goes cold. With an air of ritual and menace, she loudly intones [color=red]"I name thee, Lord Orlpar Husteem, the intended prey of the Beastlord. By fang and claw, I proclaim this High Hunt* begun"[/color] Nine men stand up from various points within the tavern, as the lady speaks her words, their forms begin to changed, fur begins to rapidly grow all over their bodies, and their faces lengthen and take on a bestial wolf-like appearance. ~~~~ Around midnight an exotic looking woman enters the Grinning Lion, shortly after this Salo's keen ears picks up the panicked cries and screams of the patrons. (Salo is 80' south of the Tavern) ~~~~ [b][size=1] * Most of you are aware that a High Hunt is a sacred ritual to Malar, during which the Malarites choose a sentient victim to hunt, the Malarites are only allowed to uses knives, claws of malar or natural attacks. If the prey can survive for 24 hours they are set free and may never be hunted in such a fashion again. According to the rules of the hunt the victim must be allowed time to flee before the hunters may follow.[/size][/b][size=1][/size] [b]Initiative[/b] Werewolves 30 (Looking menacing while continuing to survey the crowd) Kenneth 20 Salo 14 Brondin 11 Evendur 10 Exotic Lady 9 (Watching Orlpar with a smug smile) Commoners 8 (Panicing) Wolf 6 Vaidun 6 Orlpar 5 (Drinking potion then fleeing) [u]The Grinning Lion - Round 1[/u] [URL=http://img243.imageshack.us/my.php?image=grinninglionbattlemaprnd1mp2.png][IMG]http://img243.imageshack.us/img243/4082/grinninglionbattlemaprnd1mp2.th.png[/IMG][/URL] [/QUOTE]
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