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Vampires of Waterdeep
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<blockquote data-quote="ByteRynn" data-source="post: 3005718" data-attributes="member: 30980"><p>[SBLOCK=Brondin Moonsoul]<strong>Brondin Moonsoul</strong></p><p><strong>Male Human, 6th-Level Favored Soul/3rd-Level Silverstar/4th-Level Divine Disciple of Selune</strong> (XP 84,500)</p><p><strong>Medium Humanoid (Human)</strong></p><p></p><p><strong>Hit Dice:</strong> 6d8+3d8+4d8 (62 hp)</p><p><strong>Initiative:</strong> +3</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 33 (+3 Dex, +13 armor, +5 shield, +2 deflection), touch 15, flat-footed 30</p><p><strong>Base Attack/Grapple:</strong> +9/+10</p><p><strong>Full Attack:</strong> [smallcaps]<em>Moon’s Silver Hand</em>[/smallcaps] (<em>+3 shock alchemical silver heavy mace</em>*) +14/+9 melee (1d8+3+1d6 electricity)</p><p><strong>Full Attack:</strong> [smallcaps]<em>Moon’s Cold Hand</em>[/smallcaps] (<em>+3 shock cold iron heavy mace</em>*) +14/+9 melee (1d8+4+1d6 electricity)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Spells, Moon’s Hand (+1 shock)</p><p><strong>Special Qualities:</strong> Electricity Resistance 10, Moon Spells, Lunar Sight, Divine Emissary, Sacred Defense+2, Imbue with Spell Ability, Travel Domain (5 rounds)</p><p><strong>Saves:</strong> Fort +12, Ref +10, Will +16</p><p><strong>Abilities:</strong> Str 12, Dex 16, Con 10, Int 10, Wis 18, Cha 24</p><p><strong>Skills:</strong> Balance +0, Climb -2, Concentration +16/+20 casting defensively(16), Diplomacy +12(5), Escape Artist +0, Jump -2, Knowledge (nature) +9(5), Knowledge (religion) +10, Listen +9(0), Sense Motive +6(2), Spot +9(0), Survival +14/+16 in aboveground natural environments(10), Swim -5; Armor Check Penalty –3(doesn’t apply to Hide and Move silently)</p><p><strong>Feats:</strong> Education [Regional], Blind-fight, Dodge, Modility, Weapon Focus: Heavy Mace(b), Spring Attack, Initiate of Selune, Combat Casting</p><p><strong>Home Region:</strong> Waterdeep</p><p><strong>Patron Deity:</strong> Selune</p><p><strong>Alignment:</strong> Chaotic Good</p><p></p><p><span style="font-size: 9px">* including <em>Greater Magic Weapon (13 hours)</em></span></p><p></p><p>Brondin is an attractive man in his late twenties. He is of average height, with an athletic and well-trained physique. He has icy blue eyes and deep black hair, which he keeps cut with the current fashions amongst the well-to-do of Waterdeep. Brondin likes to dress in comfortable blue or white traveling clothes and is rarely caught without his white cloak featuring the symbol of Selune, embroidered in blue. Other noticeable pieces of equipment he caries include his silvery-white mithril full-plate armor which he only wears when adventuring and for special church occasions, and his face-mask studded with moonstones and chased in silver. </p><p></p><p>Brondin speaks Common and Chondathan</p><p></p><p><strong>Spells:</strong> As 13th-level favored soul</p><p><em>Favored Soul Spells Known (6/7/6/8/6/7/5; save DC 14 + spell level):</em></p><p>0 - <em>cure minor wounds</em>, <em>detect magic</em>, <em>detect poison</em>, <em>guidance</em>, <em>light</em>, <em>mending</em>, <em>read magic</em>, <em>resistance</em>, <em>inflict minor wounds</em>;</p><p>1st - <em>faerie fire</em>, <em>longstrider</em>, <em>handfire</em>, <em>bless</em>, <em>divine favor</em>, <em>shield of faith</em>, <em>moon lust</em>, <em>light of lunia</em>, <em>healthful rest</em>;</p><p>2nd - <em>moonbeam</em>, <em>locate object</em>, <em>augury</em>, <em>cure moderate wounds</em>, <em>lesser restoration</em>, <em>silence</em>, <em>iron silence</em>, <em>status</em>;</p><p>3rd - <em>moon blade</em>, <em>fly</em>, <em>prayer</em>, <em>remove disease</em> , <em>searing light</em>, <em>summon monster III</em>, <em>blindsight</em>, <em>lesser visage of the diety</em>;</p><p>4th - <em>fear</em>, <em>dimension door</em>, <em>strength of the beast</em>, <em>wall of moonlight</em>, <em>cure critical wounds</em>, <em>divination</em>, <em>divine power</em>, <em>restoration</em>, <em>greater magic weapon</em>;</p><p>5th - <em>moonpath</em>, <em>teleport</em>, <em>moon web</em>, <em>righteous might</em>, <em>raise dead</em>, <em>disrupting weapon</em>, <em>revivify</em>;</p><p>6th - <em>permanent image</em>, <em>find the path</em>, <em>summon monster VI</em>, <em>heal</em>, <em>greater dispel magic</em>.</p><p></p><p><strong>Active Spells:</strong> <em>longstrider</em>, <em>iron silence</em>, <em>status</em>, <em>greater magic weapon</em> on [smallcaps]<em>Moon’s Cold Hand</em>[/smallcaps].</p><p></p><p><strong>Equipment:</strong></p><p><strong>Head:</strong> --</p><p><strong>Eyes:</strong> <em>Moonstone Mask</em></p><p><strong>Neck:</strong> <em>Periapt of Wisdom +2</em></p><p><strong>Shoulders:</strong> <em>Cloak of Charisma +6</em></p><p><strong>Torso:</strong> --</p><p><strong>Body:</strong> <em>+5 mithril full-plate</em></p><p><strong>Waist:</strong> --</p><p><strong>Wrists:</strong> <em>Armband of Maximized Healing</em></p><p><strong>Hands:</strong> <em>Gloves of Dexterity +2</em></p><p><strong>Finger:</strong> <em>Ring of Protection +2</em></p><p><strong>Finger:</strong> --</p><p><strong>Feet:</strong> --</p><p></p><p><strong>Other Equipment:</strong> [smallcaps]<em>Moon’s Cold Hand</em>[/smallcaps] (Cold Iron Heavy Mace), [smallcaps]<em>Moon’s Silver Hand</em>[/smallcaps] (MW alchemical silver Heavy Mace), <em>Moondraught</em>, <em>Moon Mote</em>, Silver Holy Symbol of Selune, <em>Heward's Handy Haversack</em>, Traveler's Outfit, Belt Pouch, Bedroll, Flint and Steel, Hempen Rope (50 ft.), Sunrods (2), Trail Rations (10 days), Waterskin, Spell Component Pouch, 400 gp of powdered jade, 1,000 gp diamond (2), 25 gp blessed Selunite incense (6), 100 gp of diamond dust; 3 gp, 9 sp, 10 cp.</p><p></p><p><strong>Background:</strong> [SBLOCK]Brondin, know as Bron to his closest friends, was known to be special from the moment he was born. The child, born to a wealthy couple of Waterdeep, had an unusual birthmark across his back, the holy symbol of Selune. The parents marveled at this, treated their son well, and had him schooled by the wisest of sages. As he came of age, he started having a number of dreams and experiences, being called into Selune’s service. On his 18th birthday, he fully embraced his destiny, and swore his life to the bright lady of the moonlight, Selune.</p><p></p><p>He was immediately accepted into the ranks of Selunites, hunting, celebrating and worshiping among them. The magic granted by Selune came very easily to Brondin, and he rapidly rose through the ranks of the church. He fell in with other young adventurers in the area, and left Waterdeep for many long years, wandering the realms, doing Selune’s bidding and growing in power.</p><p></p><p>One year ago, Brondin returned to his home, wealthy, and adorned with rainments that marked him as one of Selune’s true chosen. Amongst the church-goers in Waterdeep it is whispered that Brondin is in line to head the church of Selune in Waterdeep, or even across the civilized lands where the moon maiden is worshiped. He tells stories to the congregation of the exploits Selune has aided him in, destroying lycanthrope cults in the Whispering Woods, stemming plagues deep in the Shaar, and foiling the plans of the Cult of Shar in the Silver Marches.[/SBLOCK][/SBLOCK]</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 3005718, member: 30980"] [SBLOCK=Brondin Moonsoul][b]Brondin Moonsoul[/b] [b]Male Human, 6th-Level Favored Soul/3rd-Level Silverstar/4th-Level Divine Disciple of Selune[/b] (XP 84,500) [b]Medium Humanoid (Human)[/b] [b]Hit Dice:[/b] 6d8+3d8+4d8 (62 hp) [b]Initiative:[/b] +3 [b]Speed:[/b] 30 ft. (6 squares) [b]Armor Class:[/b] 33 (+3 Dex, +13 armor, +5 shield, +2 deflection), touch 15, flat-footed 30 [b]Base Attack/Grapple:[/b] +9/+10 [b]Full Attack:[/b] [smallcaps][i]Moon’s Silver Hand[/i][/smallcaps] ([i]+3 shock alchemical silver heavy mace[/i]*) +14/+9 melee (1d8+3+1d6 electricity) [b]Full Attack:[/b] [smallcaps][i]Moon’s Cold Hand[/i][/smallcaps] ([i]+3 shock cold iron heavy mace[/i]*) +14/+9 melee (1d8+4+1d6 electricity) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] Spells, Moon’s Hand (+1 shock) [b]Special Qualities:[/b] Electricity Resistance 10, Moon Spells, Lunar Sight, Divine Emissary, Sacred Defense+2, Imbue with Spell Ability, Travel Domain (5 rounds) [b]Saves:[/b] Fort +12, Ref +10, Will +16 [b]Abilities:[/b] Str 12, Dex 16, Con 10, Int 10, Wis 18, Cha 24 [b]Skills:[/b] Balance +0, Climb -2, Concentration +16/+20 casting defensively(16), Diplomacy +12(5), Escape Artist +0, Jump -2, Knowledge (nature) +9(5), Knowledge (religion) +10, Listen +9(0), Sense Motive +6(2), Spot +9(0), Survival +14/+16 in aboveground natural environments(10), Swim -5; Armor Check Penalty –3(doesn’t apply to Hide and Move silently) [b]Feats:[/b] Education [Regional], Blind-fight, Dodge, Modility, Weapon Focus: Heavy Mace(b), Spring Attack, Initiate of Selune, Combat Casting [b]Home Region:[/b] Waterdeep [b]Patron Deity:[/b] Selune [b]Alignment:[/b] Chaotic Good [size=1]* including [i]Greater Magic Weapon (13 hours)[/i][/size] Brondin is an attractive man in his late twenties. He is of average height, with an athletic and well-trained physique. He has icy blue eyes and deep black hair, which he keeps cut with the current fashions amongst the well-to-do of Waterdeep. Brondin likes to dress in comfortable blue or white traveling clothes and is rarely caught without his white cloak featuring the symbol of Selune, embroidered in blue. Other noticeable pieces of equipment he caries include his silvery-white mithril full-plate armor which he only wears when adventuring and for special church occasions, and his face-mask studded with moonstones and chased in silver. Brondin speaks Common and Chondathan [b]Spells:[/b] As 13th-level favored soul [i]Favored Soul Spells Known (6/7/6/8/6/7/5; save DC 14 + spell level):[/i] 0 - [i]cure minor wounds[/i], [i]detect magic[/i], [i]detect poison[/i], [i]guidance[/i], [i]light[/i], [i]mending[/i], [i]read magic[/i], [i]resistance[/i], [i]inflict minor wounds[/i]; 1st - [i]faerie fire[/i], [i]longstrider[/i], [i]handfire[/i], [i]bless[/i], [i]divine favor[/i], [i]shield of faith[/i], [i]moon lust[/i], [i]light of lunia[/i], [i]healthful rest[/i]; 2nd - [i]moonbeam[/i], [i]locate object[/i], [i]augury[/i], [i]cure moderate wounds[/i], [i]lesser restoration[/i], [i]silence[/i], [i]iron silence[/i], [i]status[/i]; 3rd - [i]moon blade[/i], [i]fly[/i], [i]prayer[/i], [i]remove disease[/i] , [i]searing light[/i], [i]summon monster III[/i], [i]blindsight[/i], [i]lesser visage of the diety[/i]; 4th - [i]fear[/i], [i]dimension door[/i], [i]strength of the beast[/i], [i]wall of moonlight[/i], [i]cure critical wounds[/i], [i]divination[/i], [i]divine power[/i], [i]restoration[/i], [i]greater magic weapon[/i]; 5th - [i]moonpath[/i], [i]teleport[/i], [i]moon web[/i], [i]righteous might[/i], [i]raise dead[/i], [i]disrupting weapon[/i], [i]revivify[/i]; 6th - [i]permanent image[/i], [i]find the path[/i], [i]summon monster VI[/i], [i]heal[/i], [i]greater dispel magic[/i]. [b]Active Spells:[/b] [i]longstrider[/i], [i]iron silence[/i], [i]status[/i], [i]greater magic weapon[/i] on [smallcaps][i]Moon’s Cold Hand[/i][/smallcaps]. [b]Equipment:[/b] [b]Head:[/b] -- [b]Eyes:[/b] [i]Moonstone Mask[/i] [b]Neck:[/b] [i]Periapt of Wisdom +2[/i] [b]Shoulders:[/b] [i]Cloak of Charisma +6[/i] [b]Torso:[/b] -- [b]Body:[/b] [i]+5 mithril full-plate[/i] [b]Waist:[/b] -- [b]Wrists:[/b] [i]Armband of Maximized Healing[/i] [b]Hands:[/b] [i]Gloves of Dexterity +2[/i] [b]Finger:[/b] [i]Ring of Protection +2[/i] [b]Finger:[/b] -- [b]Feet:[/b] -- [b]Other Equipment:[/b] [smallcaps][i]Moon’s Cold Hand[/i][/smallcaps] (Cold Iron Heavy Mace), [smallcaps][i]Moon’s Silver Hand[/i][/smallcaps] (MW alchemical silver Heavy Mace), [i]Moondraught[/i], [i]Moon Mote[/i], Silver Holy Symbol of Selune, [i]Heward's Handy Haversack[/i], Traveler's Outfit, Belt Pouch, Bedroll, Flint and Steel, Hempen Rope (50 ft.), Sunrods (2), Trail Rations (10 days), Waterskin, Spell Component Pouch, 400 gp of powdered jade, 1,000 gp diamond (2), 25 gp blessed Selunite incense (6), 100 gp of diamond dust; 3 gp, 9 sp, 10 cp. [b]Background:[/b] [SBLOCK]Brondin, know as Bron to his closest friends, was known to be special from the moment he was born. The child, born to a wealthy couple of Waterdeep, had an unusual birthmark across his back, the holy symbol of Selune. The parents marveled at this, treated their son well, and had him schooled by the wisest of sages. As he came of age, he started having a number of dreams and experiences, being called into Selune’s service. On his 18th birthday, he fully embraced his destiny, and swore his life to the bright lady of the moonlight, Selune. He was immediately accepted into the ranks of Selunites, hunting, celebrating and worshiping among them. The magic granted by Selune came very easily to Brondin, and he rapidly rose through the ranks of the church. He fell in with other young adventurers in the area, and left Waterdeep for many long years, wandering the realms, doing Selune’s bidding and growing in power. One year ago, Brondin returned to his home, wealthy, and adorned with rainments that marked him as one of Selune’s true chosen. Amongst the church-goers in Waterdeep it is whispered that Brondin is in line to head the church of Selune in Waterdeep, or even across the civilized lands where the moon maiden is worshiped. He tells stories to the congregation of the exploits Selune has aided him in, destroying lycanthrope cults in the Whispering Woods, stemming plagues deep in the Shaar, and foiling the plans of the Cult of Shar in the Silver Marches.[/SBLOCK][/SBLOCK] [/QUOTE]
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