Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Van Richten's Guide to Ravenloft: An In-Depth Review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8275561" data-attributes="member: 6779196"><p>That works for players who are comfortable talking about their phobias and/or trauma, but it does not work as a matter of course to put the burden on players who have experienced trauma to identify and explain the nature of their trauma as a prerequisite to join a new gaming group. Having to do so can be just as unsafe as having triggers come up in game.</p><p></p><p>Again, if they’re comfortable doing so, sure. But not everyone is, and it isn’t a reasonable expectation that everyone who has experienced severe trauma disclose that to strangers in order to be able to play the game safely.</p><p></p><p>Obviously. That isn’t the intent of the safety tools. They are to protect players from well-meaning DMs who <em>don’t</em> know their traumas, phobias, and fears from triggering them entirely by accident.</p><p></p><p>Right, but for the minority for whom there is, placing an expectation on them to either disclose those vulnerabilities to strangers or risk having them unintentionally triggered is not reasonable.</p><p></p><p>Yeah, I’ve seen you defend those that use them, and appreciate it. I’ll also defend those who choose not to use them in groups of people they know well and can manage each other’s comfort levels fine without such tools. What they’re really for is groups who are not so close and might run afoul of these issues accidentally.</p><p></p><p>If you’re comfortable doing so, certainly. But that’s not a reasonable expectation to apply to everyone. People should not be forced to disclose sensitive personal information as a prerequisite to safely participate in a game.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8275561, member: 6779196"] That works for players who are comfortable talking about their phobias and/or trauma, but it does not work as a matter of course to put the burden on players who have experienced trauma to identify and explain the nature of their trauma as a prerequisite to join a new gaming group. Having to do so can be just as unsafe as having triggers come up in game. Again, if they’re comfortable doing so, sure. But not everyone is, and it isn’t a reasonable expectation that everyone who has experienced severe trauma disclose that to strangers in order to be able to play the game safely. Obviously. That isn’t the intent of the safety tools. They are to protect players from well-meaning DMs who [I]don’t[/I] know their traumas, phobias, and fears from triggering them entirely by accident. Right, but for the minority for whom there is, placing an expectation on them to either disclose those vulnerabilities to strangers or risk having them unintentionally triggered is not reasonable. Yeah, I’ve seen you defend those that use them, and appreciate it. I’ll also defend those who choose not to use them in groups of people they know well and can manage each other’s comfort levels fine without such tools. What they’re really for is groups who are not so close and might run afoul of these issues accidentally. If you’re comfortable doing so, certainly. But that’s not a reasonable expectation to apply to everyone. People should not be forced to disclose sensitive personal information as a prerequisite to safely participate in a game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Van Richten's Guide to Ravenloft: An In-Depth Review
Top