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Van Richten's Guide to Ravenloft Review Round-Up – What the Critics Say
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<blockquote data-quote="Aaron L" data-source="post: 8283473" data-attributes="member: 926"><p>Isolated locations floating in Ethereal Mist is more "realistic?" :/ I don't think "realism" is ever going to be something that matters much in Ravenloft. There were plenty of ways that the classic setting created isolation between Domains, but the new <em>forcing </em>of all of the Domains to be <em>permanently </em>isolated without any alternative only removes possibilities without adding anything in return.</p><p></p><p>Traveling to other Domains by haphazardly wandering into the Mists and hoping you come out where you want is hardly the same as being able to take the road from Barovia to Darkon. Playing an entire campaign in Cormyr is entirely possible, but to make traveling to Waterdeep basically a dangerous matter of random chance would be a laughably restrictive bad idea. And all inter-Domain political intrigue is gone, inter-Domain trade is gone as the common people are said to never try to leave their home Domains now, intrigue between Darklords is now gone... for no good reason and with nothing in return for all these losses. </p><p></p><p>I understand that a DM can decide to handwave things and change it, but you only get to make that decision if you are the DM. If I want to play I do not get to make those decisions, the new book has just taken all of those possibilities away from me.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 8283473, member: 926"] Isolated locations floating in Ethereal Mist is more "realistic?" :/ I don't think "realism" is ever going to be something that matters much in Ravenloft. There were plenty of ways that the classic setting created isolation between Domains, but the new [I]forcing [/I]of all of the Domains to be [I]permanently [/I]isolated without any alternative only removes possibilities without adding anything in return. Traveling to other Domains by haphazardly wandering into the Mists and hoping you come out where you want is hardly the same as being able to take the road from Barovia to Darkon. Playing an entire campaign in Cormyr is entirely possible, but to make traveling to Waterdeep basically a dangerous matter of random chance would be a laughably restrictive bad idea. And all inter-Domain political intrigue is gone, inter-Domain trade is gone as the common people are said to never try to leave their home Domains now, intrigue between Darklords is now gone... for no good reason and with nothing in return for all these losses. I understand that a DM can decide to handwave things and change it, but you only get to make that decision if you are the DM. If I want to play I do not get to make those decisions, the new book has just taken all of those possibilities away from me. [/QUOTE]
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