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Van Richten's Guide to Ravenloft Review Round-Up – What the Critics Say
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<blockquote data-quote="lexpo" data-source="post: 8285971" data-attributes="member: 7030933"><p>i just can agree with this decision to not give dark lord stats and the fact they did´t give very domain at lest two or three pages of info, In the end dnd is a table top RPG where you play classes with abilities build primarily around confrontation, the games aspect of dnd is build mainly around combat/dungeon crawling and interacting with creatures by using you stats/ability´s against the creatures stats/ability's, RPG is great and is the main reason i play dnd But the game is not mainly build around RP. Strahd is cr 15 But it is No problem to start cures of Strahd at lv1 and if you wanted the dark lords to work for any lv of player party there is a much better solution then no stats, that being scalable stats, like in tashas they introduce the new type of summon monster spells, this creatures Scale depending on the lv of spell you summon them with, so i think That if you want Dark Lords for any lv then why not try to something in a similar concept to That, where you Have a low lv base stat with basic abilities for the different Dark lords That you then Have ways to Scale up depending on the players lv and grupp Size. I sincerely think That this type of mentality in monster design would not only be much friendlier to new DM But also created something for high level and low lv groups to enjoy. I think this type of monster designee could be good to try in a upcoming book, like instead of creating 4 types of dragons at different ages why not try to create one and then give DMs the Tool’s and instructions for how to scale the dragons Hp/Size/Damage depending on the players lv and Size of their party. the entire Idea of the domains and their Dark lords is That you can Have an entire adventure build around one domain and its lord even if they are strong. what they did in this book, to offer potential stats for some of the Dark lord by directing folk to monsters in the monster Manuel make it so you can beat them up with eas ends up make their argument fall flat right when it comes to the lets not give dark lords stat idea. </p><p></p><p>in the end This is how i see it, in the Ravnica setting book you get the stats for the guild masters as the setting is build around the guilds and their guild master, Having them Have stats help massively when it come to understand what they can do and how they act, If a character is essential to a setting like Dark lords and their domains then giving them stats make just sens as it is better to give them the option for proper confrontation as most tools the players have is spells and ability's that need the dm to know a monsters stats to know if the thing the player try will work. </p><p></p><p>i Have to say this entire problem feels more like it was born from they being rushed and didn't get to finish the book the way they wanted or That WotC wanted the book to stay at a certain page count in order to keep the price with in a certain range and as such they was forced to scrap Dark lords.</p></blockquote><p></p>
[QUOTE="lexpo, post: 8285971, member: 7030933"] i just can agree with this decision to not give dark lord stats and the fact they did´t give very domain at lest two or three pages of info, In the end dnd is a table top RPG where you play classes with abilities build primarily around confrontation, the games aspect of dnd is build mainly around combat/dungeon crawling and interacting with creatures by using you stats/ability´s against the creatures stats/ability's, RPG is great and is the main reason i play dnd But the game is not mainly build around RP. Strahd is cr 15 But it is No problem to start cures of Strahd at lv1 and if you wanted the dark lords to work for any lv of player party there is a much better solution then no stats, that being scalable stats, like in tashas they introduce the new type of summon monster spells, this creatures Scale depending on the lv of spell you summon them with, so i think That if you want Dark Lords for any lv then why not try to something in a similar concept to That, where you Have a low lv base stat with basic abilities for the different Dark lords That you then Have ways to Scale up depending on the players lv and grupp Size. I sincerely think That this type of mentality in monster design would not only be much friendlier to new DM But also created something for high level and low lv groups to enjoy. I think this type of monster designee could be good to try in a upcoming book, like instead of creating 4 types of dragons at different ages why not try to create one and then give DMs the Tool’s and instructions for how to scale the dragons Hp/Size/Damage depending on the players lv and Size of their party. the entire Idea of the domains and their Dark lords is That you can Have an entire adventure build around one domain and its lord even if they are strong. what they did in this book, to offer potential stats for some of the Dark lord by directing folk to monsters in the monster Manuel make it so you can beat them up with eas ends up make their argument fall flat right when it comes to the lets not give dark lords stat idea. in the end This is how i see it, in the Ravnica setting book you get the stats for the guild masters as the setting is build around the guilds and their guild master, Having them Have stats help massively when it come to understand what they can do and how they act, If a character is essential to a setting like Dark lords and their domains then giving them stats make just sens as it is better to give them the option for proper confrontation as most tools the players have is spells and ability's that need the dm to know a monsters stats to know if the thing the player try will work. i Have to say this entire problem feels more like it was born from they being rushed and didn't get to finish the book the way they wanted or That WotC wanted the book to stay at a certain page count in order to keep the price with in a certain range and as such they was forced to scrap Dark lords. [/QUOTE]
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