Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Van Richten's Guide to Ravenloft Review Round-Up – What the Critics Say
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="imagineGod" data-source="post: 8287726" data-attributes="member: 32454"><p>The game is not all about you. There are many arguments on why Character Classes are restrictive to role play. A first level Character class pigeon holes characters into being Magic User without the ability to use Martial Weapons, an artificial restriction that harkens back to D&D history than any valid in-game reason for good role play. So calling out Character Class restrictions is not a strawman. It showcases the alignment haters are selective in their hatred for certain elements of D&D the help other DMs create good encounters on the fly.</p><p></p><p>Next, I showcased that Hit Points are a terrible injury tracking mechanic that has encourage that dreadful "kill it until dead" style of play in D&D, that other games with better injury tracking do not encourage. Can you please explain what logical reason there is for a 10th Level Fighter to have so many Hit Points compared to a 1st Level Fighter? There is none, HP are a legacy of old D&D encounter balance, not something that is vital if better systems are written like other RPGs seem to have done already.</p><p></p><p>Regarding Initiative, also a broken system. Why would your character with better Dexterity be last in the imitative order than much slower enemies if your dice rolled badly. If fact your whole party could be lower on the initiative order than the monsters, making for poor overall fun for the Players to witness the DM hacking them one after the other before they get a change to react.</p><p></p><p>Gatekeeping is refusing to allow other DMs who find alignment useful to get that in the monster stat blocks. Why take toys from others who find them useful?</p><p></p><p>The option to axe alignment for everyone is more like gatekeeping than the other option of leaving alignment for those who want it but not forcing it in use upon everyone.</p></blockquote><p></p>
[QUOTE="imagineGod, post: 8287726, member: 32454"] The game is not all about you. There are many arguments on why Character Classes are restrictive to role play. A first level Character class pigeon holes characters into being Magic User without the ability to use Martial Weapons, an artificial restriction that harkens back to D&D history than any valid in-game reason for good role play. So calling out Character Class restrictions is not a strawman. It showcases the alignment haters are selective in their hatred for certain elements of D&D the help other DMs create good encounters on the fly. Next, I showcased that Hit Points are a terrible injury tracking mechanic that has encourage that dreadful "kill it until dead" style of play in D&D, that other games with better injury tracking do not encourage. Can you please explain what logical reason there is for a 10th Level Fighter to have so many Hit Points compared to a 1st Level Fighter? There is none, HP are a legacy of old D&D encounter balance, not something that is vital if better systems are written like other RPGs seem to have done already. Regarding Initiative, also a broken system. Why would your character with better Dexterity be last in the imitative order than much slower enemies if your dice rolled badly. If fact your whole party could be lower on the initiative order than the monsters, making for poor overall fun for the Players to witness the DM hacking them one after the other before they get a change to react. Gatekeeping is refusing to allow other DMs who find alignment useful to get that in the monster stat blocks. Why take toys from others who find them useful? The option to axe alignment for everyone is more like gatekeeping than the other option of leaving alignment for those who want it but not forcing it in use upon everyone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Van Richten's Guide to Ravenloft Review Round-Up – What the Critics Say
Top