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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Vancian Fluff (and clerics as a side topic)
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<blockquote data-quote="Li Shenron" data-source="post: 6094917" data-attributes="member: 1465"><p>I admit that I have usually avoided thinking too much about explaining vancian magic with fluff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>The only fluff I remember I have given to the players in the past was that of thinking about preparation as actually casting the spell itself already, with some sort of ritual for each spell that requires a fresh mind and reasonably comfortable environment, while the "cast a spell" action is more like discharging the actual effects at a later time (or "complete the casting with the final word & gesture" maybe).</p><p></p><p>Regarding Clerics, I have indeed in the past thought that their magic becomes more interesting if it's made more different from the arcance magic. Vancian Clerics are OK for me, but also are spontaneous Clerics (and I really appreciated the Spontaneous Cleric from Unearthed Arcana in 3e). Starting from the concept that a Cleric acts as a proxy of her deity, I have sometimes said that she really doesn't work her spells but rather just requests them from her God, and IMHO this matches the spontaneous cleric better. But I don't always want this setup... I also like the opposite idea that a Cleric (or anybody else) really doesn't know if the power comes from the deity or from herself.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6094917, member: 1465"] I admit that I have usually avoided thinking too much about explaining vancian magic with fluff :) The only fluff I remember I have given to the players in the past was that of thinking about preparation as actually casting the spell itself already, with some sort of ritual for each spell that requires a fresh mind and reasonably comfortable environment, while the "cast a spell" action is more like discharging the actual effects at a later time (or "complete the casting with the final word & gesture" maybe). Regarding Clerics, I have indeed in the past thought that their magic becomes more interesting if it's made more different from the arcance magic. Vancian Clerics are OK for me, but also are spontaneous Clerics (and I really appreciated the Spontaneous Cleric from Unearthed Arcana in 3e). Starting from the concept that a Cleric acts as a proxy of her deity, I have sometimes said that she really doesn't work her spells but rather just requests them from her God, and IMHO this matches the spontaneous cleric better. But I don't always want this setup... I also like the opposite idea that a Cleric (or anybody else) really doesn't know if the power comes from the deity or from herself. [/QUOTE]
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