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General Tabletop Discussion
*TTRPGs General
Vancian Magic - Yes or No?
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<blockquote data-quote="Mercule" data-source="post: 1327588" data-attributes="member: 5100"><p>Vancian magic is very easy to balance and works excellently from a purely mechanical stance. Beyond that, it has no redeeming qualities.</p><p> </p><p>If you're part of the "3.X ruined D&D by focusing on balance" crowd, then half the reason to like it is gone. On the other hand, if you're someone who doesn't like game mechanics showing through the seems like the frame of a battered old sofa, the other half is gone.</p><p> </p><p>I'm definitely in the latter camp and anything that works at "X times/day" leaves a bad taste in my mouth, whether it's Vancian magic, Barbarian rage, or those horrid spontaneous metamagic feats (which take the worst feature of D&D magic -- x/day slots --and amplify it). They just strain my suspension of disbelief. And I don't find the AU system to be a significant improvement.</p><p> </p><p>I like the d20 system, overall, though. The magic system is the last "big rock" that I'd change. If it could be adjusted to fit the Wheel of Time semi-slot mold, I'd consider it good enough.</p></blockquote><p></p>
[QUOTE="Mercule, post: 1327588, member: 5100"] Vancian magic is very easy to balance and works excellently from a purely mechanical stance. Beyond that, it has no redeeming qualities. If you're part of the "3.X ruined D&D by focusing on balance" crowd, then half the reason to like it is gone. On the other hand, if you're someone who doesn't like game mechanics showing through the seems like the frame of a battered old sofa, the other half is gone. I'm definitely in the latter camp and anything that works at "X times/day" leaves a bad taste in my mouth, whether it's Vancian magic, Barbarian rage, or those horrid spontaneous metamagic feats (which take the worst feature of D&D magic -- x/day slots --and amplify it). They just strain my suspension of disbelief. And I don't find the AU system to be a significant improvement. I like the d20 system, overall, though. The magic system is the last "big rock" that I'd change. If it could be adjusted to fit the Wheel of Time semi-slot mold, I'd consider it good enough. [/QUOTE]
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