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Vanilla Essence: 1E Demographics and the Implied Setting
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<blockquote data-quote="Mathew_Freeman" data-source="post: 4833242" data-attributes="member: 1846"><p>Fantastic thread, and it brings up a lot of interesting questions. I really like the idea of reminding the players that they're special and different, and surrounded by Real People.</p><p></p><p>4e can fall a little bit into the trap of escalating power levels (you fight with the Kings Guards... who are conveniently all 11th level Soldiers...), which can mean that sometimes you can step back and say "But if the King has 6 11th level Guards hanging around, why aren't they out conquering the Kingdom for him?"</p><p></p><p>I think I'm going to make it clear in my own game that people that aren't PC's are effectively "1st level" and have only the minimum of a skill training or two to mark them out. With that kind of thing, like you say, the can be differentiated from each other whilst still being less powerful than the Pc's in nearly every way.</p><p></p><p>Plus it makes it easy for a 1st level Real Person to match skills with a PC. +5 for trained, +2 or 3 stat bonus, possibly +3 for a skill focus feat (assuming all Real People get one feat) gives a score of +11 or so - easily challenging in an opposed skill check for any Heroic tier character.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 4833242, member: 1846"] Fantastic thread, and it brings up a lot of interesting questions. I really like the idea of reminding the players that they're special and different, and surrounded by Real People. 4e can fall a little bit into the trap of escalating power levels (you fight with the Kings Guards... who are conveniently all 11th level Soldiers...), which can mean that sometimes you can step back and say "But if the King has 6 11th level Guards hanging around, why aren't they out conquering the Kingdom for him?" I think I'm going to make it clear in my own game that people that aren't PC's are effectively "1st level" and have only the minimum of a skill training or two to mark them out. With that kind of thing, like you say, the can be differentiated from each other whilst still being less powerful than the Pc's in nearly every way. Plus it makes it easy for a 1st level Real Person to match skills with a PC. +5 for trained, +2 or 3 stat bonus, possibly +3 for a skill focus feat (assuming all Real People get one feat) gives a score of +11 or so - easily challenging in an opposed skill check for any Heroic tier character. [/QUOTE]
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