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Vanity Frankenstein 5E: My homebrew D&D project [+]
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<blockquote data-quote="el-remmen" data-source="post: 9562346" data-attributes="member: 11"><p>So a couple of contextual things that need clarifying, reiterating for the class descriptions to make sense.</p><p></p><p>The setting's main location is a Republic. This is where campaigns (for the foreseeable future) begin and where a replacement character might be from. Starting characters come from the distance Inchoate Empires (called "The Empires" for short) in the west, a place where there is very little magic and if all fantastic beasts and monsters haven't been wiped out, they are very near extinction. Players are welcome to create nearly any kind of place or location within the Inchoate Empires to give their character an appropriate backstory, but the game will <em>never</em> take place there. Even if a character's long term goal is to return there to accomplish X, Y, Z that s a story that takes place outside of the perimeter of the campaign (and a great segue to PC retirement). </p><p></p><p>As such, class descriptions (like peoples and backgrounds) include ". . . in the Inchoate Empires" and ". . . in the Republic of Makrinos" sections.</p><p></p><p>As for alignment, I am stealing Mike Mearls recent take on alignment. Alignment has two components, an ethical element and a cosmic element. The cosmic alignment is where you fall in the eternal struggle of Law vs. Chaos. Spells have different effect based on this element of your alignment and it can be detected. Ethical alignment is the good vs. evil dichotomy. It is how you behave in the world and what you think is right in your pursuit (or denial) of the cosmic. Cosmic alignment is always upper case, Law, Chaos, Neutrality, and ethical alignment is lower case (as to not confuse the neutral neutral <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>As such, each class has an Alignment section in its description as well. </p><p></p><p>Sometimes a class description will also include some reference to rules stuff about a class when it is significantly different from other classes or base 5E (as with the bardic magic).</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9562346, member: 11"] So a couple of contextual things that need clarifying, reiterating for the class descriptions to make sense. The setting's main location is a Republic. This is where campaigns (for the foreseeable future) begin and where a replacement character might be from. Starting characters come from the distance Inchoate Empires (called "The Empires" for short) in the west, a place where there is very little magic and if all fantastic beasts and monsters haven't been wiped out, they are very near extinction. Players are welcome to create nearly any kind of place or location within the Inchoate Empires to give their character an appropriate backstory, but the game will [I]never[/I] take place there. Even if a character's long term goal is to return there to accomplish X, Y, Z that s a story that takes place outside of the perimeter of the campaign (and a great segue to PC retirement). As such, class descriptions (like peoples and backgrounds) include ". . . in the Inchoate Empires" and ". . . in the Republic of Makrinos" sections. As for alignment, I am stealing Mike Mearls recent take on alignment. Alignment has two components, an ethical element and a cosmic element. The cosmic alignment is where you fall in the eternal struggle of Law vs. Chaos. Spells have different effect based on this element of your alignment and it can be detected. Ethical alignment is the good vs. evil dichotomy. It is how you behave in the world and what you think is right in your pursuit (or denial) of the cosmic. Cosmic alignment is always upper case, Law, Chaos, Neutrality, and ethical alignment is lower case (as to not confuse the neutral neutral ;) ) As such, each class has an Alignment section in its description as well. Sometimes a class description will also include some reference to rules stuff about a class when it is significantly different from other classes or base 5E (as with the bardic magic). [/QUOTE]
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