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Variant 5e?
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<blockquote data-quote="Wiseblood" data-source="post: 7835914" data-attributes="member: 42437"><p>I’m not sure this would make it harder. Aside from the HP thing. Recovering would be more onerous sure but the players would just re-emphasize magical healing.</p><p></p><p>High level would be almost the same again excepting HP. They would be down 2-3 HP per level. Martial classes would take it on the chin and spell-casting would save the day. </p><p></p><p>I don’t remember who mentioned liking the zero to superhero arc but I would prefer a more compact arc. One that doesn’t require the use of demons and extra-planar baddies to keep up with the curve.</p></blockquote><p></p>
[QUOTE="Wiseblood, post: 7835914, member: 42437"] I’m not sure this would make it harder. Aside from the HP thing. Recovering would be more onerous sure but the players would just re-emphasize magical healing. High level would be almost the same again excepting HP. They would be down 2-3 HP per level. Martial classes would take it on the chin and spell-casting would save the day. I don’t remember who mentioned liking the zero to superhero arc but I would prefer a more compact arc. One that doesn’t require the use of demons and extra-planar baddies to keep up with the curve. [/QUOTE]
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