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Variant 5e?
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<blockquote data-quote="dave2008" data-source="post: 7835937" data-attributes="member: 83242"><p>Well I am trying to make the game harder. This would be a variant 5e for those you think the base game is to easy (i'm looking at you [USER=12731]@CapnZapp[/USER] )</p><p></p><p></p><p>That is a worry. I just think non-magic healing is to easy (something [USER=6775031]@Saelorn[/USER] always reminds me), and this was a simply way to fix that. It will be a problem for some. But again, this isn't intended to replace 5e, but a way to use the existing game in a different way.</p><p></p><p></p><p>That is basically what I am going for in this variant: Hard mode (as noted in one of the other threads I linked too). I am interested in the idea of how we can get a different experience from the same game with minimal rule changes. I would be interested in examples with a different goal as well.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7835937, member: 83242"] Well I am trying to make the game harder. This would be a variant 5e for those you think the base game is to easy (i'm looking at you [USER=12731]@CapnZapp[/USER] ) That is a worry. I just think non-magic healing is to easy (something [USER=6775031]@Saelorn[/USER] always reminds me), and this was a simply way to fix that. It will be a problem for some. But again, this isn't intended to replace 5e, but a way to use the existing game in a different way. That is basically what I am going for in this variant: Hard mode (as noted in one of the other threads I linked too). I am interested in the idea of how we can get a different experience from the same game with minimal rule changes. I would be interested in examples with a different goal as well. [/QUOTE]
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