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*Dungeons & Dragons
Variant Eldritch Blast and Pact of The Blade
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<blockquote data-quote="doctorbadwolf" data-source="post: 8479348" data-attributes="member: 6704184"><p>Okay, most fixes for Eldritch Blast and Pact of The Blade are too fiddly for my taste. I think the two can be fixed with essentially one thing</p><p></p><p>Class feature, part of Pact Magic, level 1. </p><p></p><p><strong>Eldritch Blast</strong>. When you take the attack action on your turn, you can choose to make a ranged spell attack with your Eldritch Blast. The range for this attack is 120ft, and the damage is 1d10 force damage, and does not add your ability modifier to the damage. When you reach level 5 in this class, you can make this attack twice when you take the attack action, and can do so 3 times at level 11, [etc].</p><p>(this allows the EB invocations to work, ties scaling to warlock levels, and allows the second part to function)</p><p></p><p><strong>Pact of The Blade:</strong> add the following text. "When you use the Eldritch Blast class feature, you can choose to make a melee spell attack instead. If you are weilding a pact weapon when you do, the attack has the properties of that weapon, except that it's damage is 1d10 force damage, you can add charisma to attack, and you do not add your ability modifier to damage. "</p><p></p><p>Now, this needs more precise language, etc, but that isn't something I care about right now. Right now is for the concept, not the details. </p><p></p><p>What this does is it allows for Pact of The Blade to <em>just work</em>, rather than requiring further invocations to work, and lets the same invocations a blaster warlock would take work with Pact of The Blade. Agonizing Blast adds Cha to damage with EB, regardless of whether it's a ranged or melee attack. </p><p></p><p>It also allows more freedom, and leaves more room for fun and interesting invocations. The obvious one is a Blade invocation that allows you to treat your EB attacks as weapon attacks, and/or one that gives you medium or even heavy armor, or maybe easy scaling temp HP instead. </p><p></p><p>It also allows you to use EB <em>and</em> have your Pact of The Chain familiar attack, if you go that way instead.</p><p></p><p>Thoughts? Would you use this, if it were an option?</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8479348, member: 6704184"] Okay, most fixes for Eldritch Blast and Pact of The Blade are too fiddly for my taste. I think the two can be fixed with essentially one thing Class feature, part of Pact Magic, level 1. [B]Eldritch Blast[/B]. When you take the attack action on your turn, you can choose to make a ranged spell attack with your Eldritch Blast. The range for this attack is 120ft, and the damage is 1d10 force damage, and does not add your ability modifier to the damage. When you reach level 5 in this class, you can make this attack twice when you take the attack action, and can do so 3 times at level 11, [etc]. (this allows the EB invocations to work, ties scaling to warlock levels, and allows the second part to function) [B]Pact of The Blade:[/B] add the following text. "When you use the Eldritch Blast class feature, you can choose to make a melee spell attack instead. If you are weilding a pact weapon when you do, the attack has the properties of that weapon, except that it's damage is 1d10 force damage, you can add charisma to attack, and you do not add your ability modifier to damage. " Now, this needs more precise language, etc, but that isn't something I care about right now. Right now is for the concept, not the details. What this does is it allows for Pact of The Blade to [I]just work[/I], rather than requiring further invocations to work, and lets the same invocations a blaster warlock would take work with Pact of The Blade. Agonizing Blast adds Cha to damage with EB, regardless of whether it's a ranged or melee attack. It also allows more freedom, and leaves more room for fun and interesting invocations. The obvious one is a Blade invocation that allows you to treat your EB attacks as weapon attacks, and/or one that gives you medium or even heavy armor, or maybe easy scaling temp HP instead. It also allows you to use EB [I]and[/I] have your Pact of The Chain familiar attack, if you go that way instead. Thoughts? Would you use this, if it were an option? [/QUOTE]
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Variant Eldritch Blast and Pact of The Blade
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