Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Variant Fighter has anyone tried it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7643760" data-attributes="member: 6987520"><p>Steps too much on the Battlemaster IMO. But if you want some options for all Fighters, here is something our table uses:</p><p></p><p><strong>Attack Maneuver</strong>: choose one of the following maneuvers to learn at 3rd level. You can attempt the maneuver when you hit with an attack by using your bonus action. You learn an additional maneuver at 10th and 16th levels in this class.</p><p> </p><p><em>Disarm</em>: when you hit with a weapon attack, you can attempt to disarm your target. The target must make a Strength saving throw against a DC equal to 8 + your attack modifier. If the target's weapon has the Heavy property, they have advantage on the Strength saving throw. If the target's weapon has the Light property, they have disadvantage on the Strength saving throw.</p><p> </p><p><em>Stun</em>: when you hit with a weapon attack, you can attempt to stun your target. The target must make a Constitution saving thrown against a DC equal to 8 + your attack modifier. If it fails the save, it is stunned until the start of its next turn.</p><p> </p><p><em>Trip</em>: when you hit with a weapon attack, you can attempt to knock your target down. The target must make a Dexterity saving throw against a DC equal to 8 + your attack modifier. If it fails the save, the target falls prone.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7643760, member: 6987520"] Steps too much on the Battlemaster IMO. But if you want some options for all Fighters, here is something our table uses: [B]Attack Maneuver[/B]: choose one of the following maneuvers to learn at 3rd level. You can attempt the maneuver when you hit with an attack by using your bonus action. You learn an additional maneuver at 10th and 16th levels in this class. [I]Disarm[/I]: when you hit with a weapon attack, you can attempt to disarm your target. The target must make a Strength saving throw against a DC equal to 8 + your attack modifier. If the target's weapon has the Heavy property, they have advantage on the Strength saving throw. If the target's weapon has the Light property, they have disadvantage on the Strength saving throw. [I]Stun[/I]: when you hit with a weapon attack, you can attempt to stun your target. The target must make a Constitution saving thrown against a DC equal to 8 + your attack modifier. If it fails the save, it is stunned until the start of its next turn. [I]Trip[/I]: when you hit with a weapon attack, you can attempt to knock your target down. The target must make a Dexterity saving throw against a DC equal to 8 + your attack modifier. If it fails the save, the target falls prone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Variant Fighter has anyone tried it?
Top