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Variant Fighter has anyone tried it?
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<blockquote data-quote="DEFCON 1" data-source="post: 7643777" data-attributes="member: 7006"><p>I think the point of this was to replace the Battlemaster entirely. And from the looks of things is meant to replace the Ranger and Paladin too (and even parts of the Barbarian). It looks to me to be a Fighter that uses combat superiority for all subclasses (which I personally think should have happened from the get-go) and turns most of the martial classes into Fighter subclasses.</p><p></p><p>Which, if you are looking to go with strictly a Core Four type of game... it isn't a bad idea necessarily. This variant allows players to have a ranger-esque Fighter, a paladin-esque Fighter, a warlord-esque Fighter, and a large raced barbarian-esque Fighter (in addition to a new type of Arcane Archer, and a Champion that gets maneuvers.)</p><p></p><p>This variant should not be used <em>alongside</em> the current Fighter, but should be an entire replacement for the Fighter section of the PHB. If you do that... its an interesting type of change. Not necessarily balanced (I didn't bother going through all the individual maneuvers for each subclass or their superiority options), but interesting nonetheless.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7643777, member: 7006"] I think the point of this was to replace the Battlemaster entirely. And from the looks of things is meant to replace the Ranger and Paladin too (and even parts of the Barbarian). It looks to me to be a Fighter that uses combat superiority for all subclasses (which I personally think should have happened from the get-go) and turns most of the martial classes into Fighter subclasses. Which, if you are looking to go with strictly a Core Four type of game... it isn't a bad idea necessarily. This variant allows players to have a ranger-esque Fighter, a paladin-esque Fighter, a warlord-esque Fighter, and a large raced barbarian-esque Fighter (in addition to a new type of Arcane Archer, and a Champion that gets maneuvers.) This variant should not be used [I]alongside[/I] the current Fighter, but should be an entire replacement for the Fighter section of the PHB. If you do that... its an interesting type of change. Not necessarily balanced (I didn't bother going through all the individual maneuvers for each subclass or their superiority options), but interesting nonetheless. [/QUOTE]
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Community
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Variant Fighter has anyone tried it?
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