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Variant Fighter: Swashbuckler
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<blockquote data-quote="Jens" data-source="post: 522146" data-attributes="member: 605"><p>Intention: The idea is to make a "lightly armored fighter"-class. This can be anything between a duelist/musketeer and an oriental monk/ninja. </p><p></p><p><strong>Swashbuckler (fighter variant)</strong></p><p>- This class is as the PH fighter except for the following changes:</p><p>- HD reduced to d8.</p><p>- Fortitude saves reduced to average (if using average saves, otherwise reduced to poor) and reflex saves improved to good.</p><p>- 4 skill points per level instead if 2.</p><p>- Balance and tumble as additional class skills.</p><p>- Only proficient with light armors and bucklers, not medium and heavy armor or heavier shields.</p><p>- Uncanny Dodge: "Dex bonus to AC" at 3rd, "Can’t be flanked"" at 5th, +1/+2/+3/+4 against traps at 11th/14th/17th/20th.</p><p>- May choose Sneak Attack +1d6 (up to once per 2 points of BAB), Evasion (requires reflex save +3) and Improved Evasion (requires evasion and reflex save +7) as bonus feats.</p><p></p><p>...What do you think? Unbalanced? Unnecessary?</p><p></p><p>- Should the ability to take Sneak Attack as a feat be removed?</p><p></p><p>- how to incorporate the abilities of the Duelist prestige class? I want it to be incorporated in this class. Skill bonuses are unprescedented in the PH so some of the special abilities are 'off limits'.</p><p></p><p>Would a handful (or more?) of martial artist feats make this a viable monk-replacement as a general-use martial artist? ... there is a feat every 2 levels to play with. Do anybody have such feats written out?</p><p></p><p>I have thought about making Move Silently a class skill as well, but that would mostly be to accomodate Ninja-types focusing on stealth... What to remove?</p></blockquote><p></p>
[QUOTE="Jens, post: 522146, member: 605"] Intention: The idea is to make a "lightly armored fighter"-class. This can be anything between a duelist/musketeer and an oriental monk/ninja. [b]Swashbuckler (fighter variant)[/b] - This class is as the PH fighter except for the following changes: - HD reduced to d8. - Fortitude saves reduced to average (if using average saves, otherwise reduced to poor) and reflex saves improved to good. - 4 skill points per level instead if 2. - Balance and tumble as additional class skills. - Only proficient with light armors and bucklers, not medium and heavy armor or heavier shields. - Uncanny Dodge: "Dex bonus to AC" at 3rd, "Can’t be flanked"" at 5th, +1/+2/+3/+4 against traps at 11th/14th/17th/20th. - May choose Sneak Attack +1d6 (up to once per 2 points of BAB), Evasion (requires reflex save +3) and Improved Evasion (requires evasion and reflex save +7) as bonus feats. ...What do you think? Unbalanced? Unnecessary? - Should the ability to take Sneak Attack as a feat be removed? - how to incorporate the abilities of the Duelist prestige class? I want it to be incorporated in this class. Skill bonuses are unprescedented in the PH so some of the special abilities are 'off limits'. Would a handful (or more?) of martial artist feats make this a viable monk-replacement as a general-use martial artist? ... there is a feat every 2 levels to play with. Do anybody have such feats written out? I have thought about making Move Silently a class skill as well, but that would mostly be to accomodate Ninja-types focusing on stealth... What to remove? [/QUOTE]
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Variant Fighter: Swashbuckler
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