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Variant Fighter?
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<blockquote data-quote="Khaalis" data-source="post: 1783581" data-attributes="member: 2167"><p>Just as a side note, to date I have yet to see a player stay with fighter for more than 6 levels and that was to get into a specific PrC. In most cases the Fighter has been nothing more than a dip class for 2 or 4 levels for BAB and Feats. I have also never seen a player not go PrC out of fighter. The PrCs grant too many benefits over a single class fighter. Its like the sorcerer, no one stays in the class when you can get +1 caster level PrC's that grant special abilities also. </p><p></p><p>Thus on a similar note, I have never had the defense bonuses tested other than a few arena matches (make 20th level characters and take on Tarrasques, Great Wyrms, etc just for a few hours of silliness). Even those, characters with an AC of around 38 really dont fend any better when things have +30 or more to hit. The standard fighter doesnt do very well at the high end of the game for AC when compared to the Attack Bonuses they face. It still ends up all total being about the same as at 1st level with mobs having roughly a 50-70% chance to hit you. Thus I dont think the bonuses are really unbalanced. They only help bring hits to a closer to 50% hit chance. At least form what I have seen.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1783581, member: 2167"] Just as a side note, to date I have yet to see a player stay with fighter for more than 6 levels and that was to get into a specific PrC. In most cases the Fighter has been nothing more than a dip class for 2 or 4 levels for BAB and Feats. I have also never seen a player not go PrC out of fighter. The PrCs grant too many benefits over a single class fighter. Its like the sorcerer, no one stays in the class when you can get +1 caster level PrC's that grant special abilities also. Thus on a similar note, I have never had the defense bonuses tested other than a few arena matches (make 20th level characters and take on Tarrasques, Great Wyrms, etc just for a few hours of silliness). Even those, characters with an AC of around 38 really dont fend any better when things have +30 or more to hit. The standard fighter doesnt do very well at the high end of the game for AC when compared to the Attack Bonuses they face. It still ends up all total being about the same as at 1st level with mobs having roughly a 50-70% chance to hit you. Thus I dont think the bonuses are really unbalanced. They only help bring hits to a closer to 50% hit chance. At least form what I have seen. [/QUOTE]
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