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Variant Monk that uses Strength instead of Wisdom?
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<blockquote data-quote="Dausuul" data-source="post: 8167241" data-attributes="member: 58197"><p>I won't say that doesn't happen, but there is also an issue where your image of the character you want to play ("big muscular master of fisticuffs"), and the game mechanics you want to use for that concept (monk), are arbitrarily prevented from working together because the monk mechanics are shackled to specific ability scores.</p><p></p><p>It isn't like swapping Wisdom for Strength gives you a more powerful character. Strength saves are not nearly as common or important as Wisdom saves. Strength controls one skill, Athletics, and much of what it can do for you is already covered by monk class features; Wisdom controls five skills, and one of them is Perception, the single most important skill in the game. What else do you get? Greater carrying capacity? That's less than exciting for a class that doesn't wear armor.</p><p></p><p>Ability scores are a pox upon D&D. They add needless complexity to chargen, and hamstring concepts, like this one, which would otherwise be perfectly valid. We're stuck with them, because they have been in D&D since the beginning and are thus the sacredest of sacred cows, but I applaud any effort to reduce their importance. (I'm a huge fan of Tasha's move to floating racial bonuses, despite the hacky implementation, and I hope a more polished version becomes the baseline in 6E.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8167241, member: 58197"] I won't say that doesn't happen, but there is also an issue where your image of the character you want to play ("big muscular master of fisticuffs"), and the game mechanics you want to use for that concept (monk), are arbitrarily prevented from working together because the monk mechanics are shackled to specific ability scores. It isn't like swapping Wisdom for Strength gives you a more powerful character. Strength saves are not nearly as common or important as Wisdom saves. Strength controls one skill, Athletics, and much of what it can do for you is already covered by monk class features; Wisdom controls five skills, and one of them is Perception, the single most important skill in the game. What else do you get? Greater carrying capacity? That's less than exciting for a class that doesn't wear armor. Ability scores are a pox upon D&D. They add needless complexity to chargen, and hamstring concepts, like this one, which would otherwise be perfectly valid. We're stuck with them, because they have been in D&D since the beginning and are thus the sacredest of sacred cows, but I applaud any effort to reduce their importance. (I'm a huge fan of Tasha's move to floating racial bonuses, despite the hacky implementation, and I hope a more polished version becomes the baseline in 6E.) [/QUOTE]
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Variant Monk that uses Strength instead of Wisdom?
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