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Variant Multiclassing (AD&D/Gygax Style), help with play balance
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<blockquote data-quote="dmhelp" data-source="post: 8097293" data-attributes="member: 7025338"><p>I initially had custom progression on the gitp forums but people recommended doing half xp instead.</p><p></p><p>Initially the level difference starts small. So when the multiclassed hits level 4 the single classed will not have hit 5 yet. But yes, a level 7 multiclassed would be a 9 single classed. But you could do cool things like level 7 assassin with level 7 way of the shadow (I let rogues sneak attack unarmed).</p><p></p><p>I don’t allow standard multiclassing. Since 3e it has led to batman builds (2 rogue 2 paladin for super saves with evasion). I prefer less of a difference between an optimized character and an unoptimized character. There is already a big difference between how you pick your feats.</p><p></p><p>I’m missing how the ranger beats out action surge in the sorcerer multiclass. But I think paladin sorc still beats out fighter sorc. I think as soon as you introduce multiclassing you introduce imbalance. There is no way to balance a standard 2 bard/2 sor/2 war/2 wiz with a 2 pal/6 valor bard. But I think there is less of a difference between an unoptimized combo like level 8 fig/wiz and a level 8 fig/sor. One way to lessen the difference would be to require that one of the classes be cle/fig/rog/wiz. In 1e this was a requirement (I guess they did allow druids in some limited combos and assassin for half orcs and illusionist for gnomes).</p></blockquote><p></p>
[QUOTE="dmhelp, post: 8097293, member: 7025338"] I initially had custom progression on the gitp forums but people recommended doing half xp instead. Initially the level difference starts small. So when the multiclassed hits level 4 the single classed will not have hit 5 yet. But yes, a level 7 multiclassed would be a 9 single classed. But you could do cool things like level 7 assassin with level 7 way of the shadow (I let rogues sneak attack unarmed). I don’t allow standard multiclassing. Since 3e it has led to batman builds (2 rogue 2 paladin for super saves with evasion). I prefer less of a difference between an optimized character and an unoptimized character. There is already a big difference between how you pick your feats. I’m missing how the ranger beats out action surge in the sorcerer multiclass. But I think paladin sorc still beats out fighter sorc. I think as soon as you introduce multiclassing you introduce imbalance. There is no way to balance a standard 2 bard/2 sor/2 war/2 wiz with a 2 pal/6 valor bard. But I think there is less of a difference between an unoptimized combo like level 8 fig/wiz and a level 8 fig/sor. One way to lessen the difference would be to require that one of the classes be cle/fig/rog/wiz. In 1e this was a requirement (I guess they did allow druids in some limited combos and assassin for half orcs and illusionist for gnomes). [/QUOTE]
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Variant Multiclassing (AD&D/Gygax Style), help with play balance
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