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Variant Multiclassing (AD&D/Gygax Style), help with play balance
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<blockquote data-quote="Horwath" data-source="post: 8100024" data-attributes="member: 6801299"><p>if you go with my suggestion, then you average dice on "dual-levels". first round down, then round up.</p><p></p><p>I.E. 8th level fighter rogue(5/5 split), would have 4d10 and 4d8 for HD. at 5th level d8/d10 would round down to d8 and at 8th level it would round up to d10.</p><p></p><p>8th level fighter/wizard would have 3d10, 3d6 and 2d8 as average on 5th and 8th level</p><p></p><p>8th level barbarian/wizard would have 3d12, 3d6, one d8 as round down on 5th level and one d10 as round up on 8th level.</p><p></p><p>or if you do not want to hassle yourself with adding 3rd or 4th size of HDs just have lower HD on 5th, 11th, and 17th level. And higher HD at 8th, 14th and 20th level.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8100024, member: 6801299"] if you go with my suggestion, then you average dice on "dual-levels". first round down, then round up. I.E. 8th level fighter rogue(5/5 split), would have 4d10 and 4d8 for HD. at 5th level d8/d10 would round down to d8 and at 8th level it would round up to d10. 8th level fighter/wizard would have 3d10, 3d6 and 2d8 as average on 5th and 8th level 8th level barbarian/wizard would have 3d12, 3d6, one d8 as round down on 5th level and one d10 as round up on 8th level. or if you do not want to hassle yourself with adding 3rd or 4th size of HDs just have lower HD on 5th, 11th, and 17th level. And higher HD at 8th, 14th and 20th level. [/QUOTE]
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Variant Multiclassing (AD&D/Gygax Style), help with play balance
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