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Variant penalties for being Resurected
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<blockquote data-quote="Cloudgatherer" data-source="post: 293155" data-attributes="member: 66"><p>I think I have what you're looking for.</p><p></p><p>IMC, I dislike the whole "you lose a level and a bunch of XP and all that other jazz." Instead, I created the idea of an XP debt.</p><p></p><p>So here's the scenario. Your character dies and is <em>resurrected</em> by the party cleric. The character suffers no level loss. Coming back from the dead doesn't suddenly make someone "forget" what he knows or unable to hit the broad side of a barn. Instead, the character suffers an XP debt of 500 XP per character level. The character must pay off the debt before leveling again, but suffers no ill effects otherwise.</p><p></p><p>I have 2 justifications for this method. First, I find it strange that using raise dead to bring back a "legendary" (17th level) wizard back to life will cause said wizard to be unable to cast 9th level spells. Second, the loss is constant for all characters of the same level. Under the old system, the guy who just leveled loses a lot less XP than the guy who has almost reached the next level.</p><p></p><p>That's my HR, take from it what you will.</p><p></p><p>Later!</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 293155, member: 66"] I think I have what you're looking for. IMC, I dislike the whole "you lose a level and a bunch of XP and all that other jazz." Instead, I created the idea of an XP debt. So here's the scenario. Your character dies and is [i]resurrected[/i] by the party cleric. The character suffers no level loss. Coming back from the dead doesn't suddenly make someone "forget" what he knows or unable to hit the broad side of a barn. Instead, the character suffers an XP debt of 500 XP per character level. The character must pay off the debt before leveling again, but suffers no ill effects otherwise. I have 2 justifications for this method. First, I find it strange that using raise dead to bring back a "legendary" (17th level) wizard back to life will cause said wizard to be unable to cast 9th level spells. Second, the loss is constant for all characters of the same level. Under the old system, the guy who just leveled loses a lot less XP than the guy who has almost reached the next level. That's my HR, take from it what you will. Later! [/QUOTE]
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Variant penalties for being Resurected
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