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Variant Rule: How Sorcerers learn spells......
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<blockquote data-quote="Khaalis" data-source="post: 1401503" data-attributes="member: 2167"><p>Well I promised I would come post. I guess it could work, but to me this makes the sorcerer seem that they are receiving spells from without not from within. I personally also have an issue with any mention of sorcerers learning their spells from scrolls or books. Thats just my personal beef with the way WotC botched the flavor of the class witht he mechanics. The flavor text is very cool and the concept is awesome, but the mechanics fail to deliver, instead making them nothing more than a lesser wizard with innate spell mastery. In my view of the sorcerer, as it is described in the flavor text, is that a sorcerers spells are innate. They receive no study, they dont learn "spells", etc. I see it more along the line that the Sorcerer is like the super-hero of D&D. His spells are more like super-powers. An innate part of themselves. Why does one sorcerer develop certain powers while another sorcerer gets different powers? No one knows. However the game mechanic is broken. Instead of introducing a mechanic fit for the sorcerer, they tried to make the sorcerer for the old archaic mold of D&D spellcasting. They couldnt even go so far as to use a "Will & Word" type system. In fact, from a WotC standpoint, I actually see the Sorcerer flavor text as matching up much more nicely with the Psionic Power system. </p><p></p><p>Anyway, after that sidetrack, as for your idea, if you did it this way... How would the machincs work? Does the sorcerer have to be willing? Or do they run the risk of learning any spell they are hit with as long as they have open spell slots? If willing, does it require a Spellcraft check? If unwilling, how do they resist learning the spells?</p><p></p><p>There are some basic starter questions. Hope that helps at least some.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1401503, member: 2167"] Well I promised I would come post. I guess it could work, but to me this makes the sorcerer seem that they are receiving spells from without not from within. I personally also have an issue with any mention of sorcerers learning their spells from scrolls or books. Thats just my personal beef with the way WotC botched the flavor of the class witht he mechanics. The flavor text is very cool and the concept is awesome, but the mechanics fail to deliver, instead making them nothing more than a lesser wizard with innate spell mastery. In my view of the sorcerer, as it is described in the flavor text, is that a sorcerers spells are innate. They receive no study, they dont learn "spells", etc. I see it more along the line that the Sorcerer is like the super-hero of D&D. His spells are more like super-powers. An innate part of themselves. Why does one sorcerer develop certain powers while another sorcerer gets different powers? No one knows. However the game mechanic is broken. Instead of introducing a mechanic fit for the sorcerer, they tried to make the sorcerer for the old archaic mold of D&D spellcasting. They couldnt even go so far as to use a "Will & Word" type system. In fact, from a WotC standpoint, I actually see the Sorcerer flavor text as matching up much more nicely with the Psionic Power system. Anyway, after that sidetrack, as for your idea, if you did it this way... How would the machincs work? Does the sorcerer have to be willing? Or do they run the risk of learning any spell they are hit with as long as they have open spell slots? If willing, does it require a Spellcraft check? If unwilling, how do they resist learning the spells? There are some basic starter questions. Hope that helps at least some. [/QUOTE]
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