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<blockquote data-quote="Tovec" data-source="post: 5747082" data-attributes="member: 95493"><p>I'd rather not. Not because your arguments were logical and excellent but because the monk is a-typical. If you wanted to bring up the rogue then we could have a more accurate example, but monks are odd in terms of creation, role and power.</p><p></p><p>Yes, and many of those feats will help with the power balance and giving the fighter more options in combat. They will never help the fighter get more in line with the wizard in terms of power or options but they do narrow the gap.</p><p></p><p>The monk gets all these abilities but has few ways of improving them, tuning them, altering them and making them better. Especially in these ways they are an under effective fighter. But that is okay, monks aren't meant to be fighters. They're meant to be 5th members of the party. The closest role they fall into from a design standpoint is rogue but just like the rogue they lack the raw power and adaptability afforded to casters.</p><p></p><p>Oh, that monk and his high armor? Let's say a monk could have 18 dex and 18 wis. That's AC 18, pretty nice. A fighter could have 18 dex and AC 14, not horrible. A wizard could have AC 22 if he has 18 dex, shield and mage armor.</p><p>Not overpowered. Because he CAN'T effectively boost his power through money as the fighter (and wizard) can he gets left in the dust. I have long enjoyed monks but they aren't powerful. I like them because they ARE effective naked, they just aren't as effective when everyone else isn't naked too.</p><p></p><p>Wizard - caster</p><p>Sorcerer - caster</p><p>Cleric - caster</p><p>Druid - caster</p><p>Bard - caster</p><p>What do these all have in common?</p><p>As I've said, the monk isn't normal and I will not count.</p><p>I notice you didn't list rogue, ranger, paladin and fighter. All get other powers for free, true. But all must still spend more money to be effective - casters DON'T. A caster will be weakened without spending a silver, yes but they have a wide variety of spells to make up for it and unlike other classes they don't have to spend their gold to perform advanced maneuvers effectively.</p><p></p><p>Just because it was playtested doesn't mean it is magically fixed. I can (but won't) go drag up examples showing how there are still improvements to be made. As I said earlier, yes pathfinder has closed the gap. I feel as though they closed it by making everything more powerful (to bring it in line with casters) instead of decreasing the power of things which are more powerful.</p><p></p><p>Have I said you should change your game?</p><p>Please link me to when I said that. I have repeatedly said what my issue is and that I am looking for advice on that issue. Saying the issue doesn't exist doesn't help me.</p><p></p><p>Don't try and tell me that something is not a problem for you. It IS a problem for me. If you have a solution then great, if not it helps no one trying to convince me the issue I have been experiencing doesn't exist.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5747082, member: 95493"] I'd rather not. Not because your arguments were logical and excellent but because the monk is a-typical. If you wanted to bring up the rogue then we could have a more accurate example, but monks are odd in terms of creation, role and power. Yes, and many of those feats will help with the power balance and giving the fighter more options in combat. They will never help the fighter get more in line with the wizard in terms of power or options but they do narrow the gap. The monk gets all these abilities but has few ways of improving them, tuning them, altering them and making them better. Especially in these ways they are an under effective fighter. But that is okay, monks aren't meant to be fighters. They're meant to be 5th members of the party. The closest role they fall into from a design standpoint is rogue but just like the rogue they lack the raw power and adaptability afforded to casters. Oh, that monk and his high armor? Let's say a monk could have 18 dex and 18 wis. That's AC 18, pretty nice. A fighter could have 18 dex and AC 14, not horrible. A wizard could have AC 22 if he has 18 dex, shield and mage armor. Not overpowered. Because he CAN'T effectively boost his power through money as the fighter (and wizard) can he gets left in the dust. I have long enjoyed monks but they aren't powerful. I like them because they ARE effective naked, they just aren't as effective when everyone else isn't naked too. Wizard - caster Sorcerer - caster Cleric - caster Druid - caster Bard - caster What do these all have in common? As I've said, the monk isn't normal and I will not count. I notice you didn't list rogue, ranger, paladin and fighter. All get other powers for free, true. But all must still spend more money to be effective - casters DON'T. A caster will be weakened without spending a silver, yes but they have a wide variety of spells to make up for it and unlike other classes they don't have to spend their gold to perform advanced maneuvers effectively. Just because it was playtested doesn't mean it is magically fixed. I can (but won't) go drag up examples showing how there are still improvements to be made. As I said earlier, yes pathfinder has closed the gap. I feel as though they closed it by making everything more powerful (to bring it in line with casters) instead of decreasing the power of things which are more powerful. Have I said you should change your game? Please link me to when I said that. I have repeatedly said what my issue is and that I am looking for advice on that issue. Saying the issue doesn't exist doesn't help me. Don't try and tell me that something is not a problem for you. It IS a problem for me. If you have a solution then great, if not it helps no one trying to convince me the issue I have been experiencing doesn't exist. [/QUOTE]
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