Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Variant Wizard Spellbook
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="master arminas" data-source="post: 5747083" data-attributes="member: 9287"><p>Oh boy, I missed this the first time around. Tovec, this is not a good idea at all. <em>Terrible, in fact</em>. <strong>One might even say horrendous</strong>. Sorcerers are already gaining their spells a level after a Wizard. You do realize they don't learn spells from scrolls, they simply know them. That is a good part of what being a spontaneous caster is.</p><p></p><p>And now you want to keep them gaining access to the spells behind a Wizard, while gaining one (1) [<strong><em>one!</em></strong>] spell known? Until they find a scroll they like and learn it? If you did this for my players, then the following week you wouldn't have any players. They would walk out en masse, even those who don't like playing sorcerers.</p><p></p><p>The implementation of this idea would utterly destroy the Sorcerer class. And I still don't get why you want to do this in the first place? If it is specific spells you are concerned about, hand out a list of spells that do not exist in your world! Or a list of those that do, and tell the players these are all that exist. But you don't wreck an entire class (or several classes) to fix a problem that quite frankly just isn't there. Not an expect anyone else to climb onto your bandwagon and cheer you on. It ain't happening, man.</p><p></p><p>If you are really having this much trouble with Sorcerers and Wizards and Clerics and Druids and Bards getting two many spells <em>for free</em> just go ahead and ban the classes. Play with only Barbarians, Fighters, Monks, Paladins, Rangers, and Rogues. That would solve all of your problems, now wouldn't it?</p><p></p><p>Master Arminas</p></blockquote><p></p>
[QUOTE="master arminas, post: 5747083, member: 9287"] Oh boy, I missed this the first time around. Tovec, this is not a good idea at all. [I]Terrible, in fact[/I]. [B]One might even say horrendous[/B]. Sorcerers are already gaining their spells a level after a Wizard. You do realize they don't learn spells from scrolls, they simply know them. That is a good part of what being a spontaneous caster is. And now you want to keep them gaining access to the spells behind a Wizard, while gaining one (1) [[B][I]one![/I][/B]] spell known? Until they find a scroll they like and learn it? If you did this for my players, then the following week you wouldn't have any players. They would walk out en masse, even those who don't like playing sorcerers. The implementation of this idea would utterly destroy the Sorcerer class. And I still don't get why you want to do this in the first place? If it is specific spells you are concerned about, hand out a list of spells that do not exist in your world! Or a list of those that do, and tell the players these are all that exist. But you don't wreck an entire class (or several classes) to fix a problem that quite frankly just isn't there. Not an expect anyone else to climb onto your bandwagon and cheer you on. It ain't happening, man. If you are really having this much trouble with Sorcerers and Wizards and Clerics and Druids and Bards getting two many spells [I]for free[/I] just go ahead and ban the classes. Play with only Barbarians, Fighters, Monks, Paladins, Rangers, and Rogues. That would solve all of your problems, now wouldn't it? Master Arminas [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Variant Wizard Spellbook
Top