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<blockquote data-quote="IronWolf" data-source="post: 5749407" data-attributes="member: 21076"><p>Right, including wizards.</p><p></p><p></p><p></p><p>Or he could start with a club and sling and upgrade weaponry from the foes he kills along the way. </p><p></p><p></p><p></p><p>This ignores that a wizards has things to spend gold on to bring up their numbers.</p><p></p><p></p><p></p><p>I didn't say that.</p><p></p><p></p><p></p><p>A wizard is not doing that spending 0 gold making themselves better. They simply don't have enough spell slots in a day to handle all of these things you want them to do without the aide of scrolls, pearls of power and stat boosting, metamagic items to help them reach these levels of power. </p><p></p><p></p><p></p><p></p><p>Then use these tactics. As the levels increase it is only sensible that villains of appropriate level are going to have some of these protections in place as a matter of course. To disregard this tool as a GM is likely leading to your difficulty in handing the wizards you GM for. Using these tools effectively will do much more for you than playing with how many spells a wizards gets at level up.</p><p></p><p></p><p></p><p>Stories will still spread, power vacuums will form and questions will be asked. At the higher levels, what NPC that has made it that far *isn't* watching events occurring around them. Either from the perspective of watching the PC themselves *or* being the one that was watching the group the PCs just took out. If an NPC group of some sort is just flat out eradicated, someone is going to notice whether they were watching or not.</p><p></p><p></p><p></p><p>As noted by another poster, an appropriately challenging group is going to be hard pressed to be eliminated in one round - fry and scry or not. If nothing else the wizard is going to need the fighter around to keep from getting creamed when multiple enemies are still standing after the first attack.</p><p></p><p>And again, this ignores a multitude of defensive measures NPCs at this level would certainly have employed to some degree.</p><p></p><p></p><p></p><p>All of which consume spell slots. Slots that if the wizard uses to get past a simple locked door would have been much more valuable in an actual combat against a worthy, thinking foe.</p><p></p><p>Let's see the fighter can smash the door down with a hammer, hack it apart with an axe, crush it with his shoulder, set it on fire and more to get by. The game is full of options for lots of classes. The brute melee types just don't have to waste a spell slot on it.</p><p></p><p></p><p></p><p>This ignores an entire world full of magic items. Even the upper level NPC types that are fighters, rogues, etc are going to realize that wizards are a threat and take appropriate precautions against common wizard-like tactics.</p><p></p><p></p><p></p><p>You and I can come up with 1001 scenarios of how this could play out and get nowhere. So much depends on the roll of the dice, who acts first, who sees who first, whether the opponent is an elf, etc, etc. </p><p></p><p>As for the concentration check, again check the casting time on sleep. It isn't a standard action, it is a full round action. That means if the caster takes damage from the time he starts to cast until the next round when the casting is complete he gets to make a concentration check. No AoO required.</p><p></p><p></p><p></p><p>Again - he has a limited number of spell slots. He can't be prepared for everything for every single battle. And if he gets lucky and rocks the first encounter, what about encounter number two? Number three?</p><p></p><p></p><p></p><p>No, he doesn't *need* to buy these wands and scrolls. But he is going to be much less likely to pull off these amazing feats when needed if he is limited only to his spell slots per day.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5749407, member: 21076"] Right, including wizards. Or he could start with a club and sling and upgrade weaponry from the foes he kills along the way. This ignores that a wizards has things to spend gold on to bring up their numbers. I didn't say that. A wizard is not doing that spending 0 gold making themselves better. They simply don't have enough spell slots in a day to handle all of these things you want them to do without the aide of scrolls, pearls of power and stat boosting, metamagic items to help them reach these levels of power. Then use these tactics. As the levels increase it is only sensible that villains of appropriate level are going to have some of these protections in place as a matter of course. To disregard this tool as a GM is likely leading to your difficulty in handing the wizards you GM for. Using these tools effectively will do much more for you than playing with how many spells a wizards gets at level up. Stories will still spread, power vacuums will form and questions will be asked. At the higher levels, what NPC that has made it that far *isn't* watching events occurring around them. Either from the perspective of watching the PC themselves *or* being the one that was watching the group the PCs just took out. If an NPC group of some sort is just flat out eradicated, someone is going to notice whether they were watching or not. As noted by another poster, an appropriately challenging group is going to be hard pressed to be eliminated in one round - fry and scry or not. If nothing else the wizard is going to need the fighter around to keep from getting creamed when multiple enemies are still standing after the first attack. And again, this ignores a multitude of defensive measures NPCs at this level would certainly have employed to some degree. All of which consume spell slots. Slots that if the wizard uses to get past a simple locked door would have been much more valuable in an actual combat against a worthy, thinking foe. Let's see the fighter can smash the door down with a hammer, hack it apart with an axe, crush it with his shoulder, set it on fire and more to get by. The game is full of options for lots of classes. The brute melee types just don't have to waste a spell slot on it. This ignores an entire world full of magic items. Even the upper level NPC types that are fighters, rogues, etc are going to realize that wizards are a threat and take appropriate precautions against common wizard-like tactics. You and I can come up with 1001 scenarios of how this could play out and get nowhere. So much depends on the roll of the dice, who acts first, who sees who first, whether the opponent is an elf, etc, etc. As for the concentration check, again check the casting time on sleep. It isn't a standard action, it is a full round action. That means if the caster takes damage from the time he starts to cast until the next round when the casting is complete he gets to make a concentration check. No AoO required. Again - he has a limited number of spell slots. He can't be prepared for everything for every single battle. And if he gets lucky and rocks the first encounter, what about encounter number two? Number three? No, he doesn't *need* to buy these wands and scrolls. But he is going to be much less likely to pull off these amazing feats when needed if he is limited only to his spell slots per day. [/QUOTE]
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