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General Tabletop Discussion
*Pathfinder & Starfinder
variant XP system - eliminating XP
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<blockquote data-quote="afrorooster" data-source="post: 1857531" data-attributes="member: 24996"><p>Personally in my campaign, I assign XP depending on what the characters do. </p><p>If the wizard in the party uses a knowledge check to try to remember what the monster is week against and uses that against him, I reward him with more XP. if someone stands back and just watches his friends do the dirty work they won't get any XP. It does take a little more paying close attention to the battles but I find it helps characters get into the battle more, roleplay a little more and have more fun.</p><p></p><p>as to what your proposing, sounds good to me, and definatly is a diffrent way of doing things. I like the idea of the players not knowing when they level up. I'm not experianced enough to pick out any flaws...so i wont try to sound smart.</p></blockquote><p></p>
[QUOTE="afrorooster, post: 1857531, member: 24996"] Personally in my campaign, I assign XP depending on what the characters do. If the wizard in the party uses a knowledge check to try to remember what the monster is week against and uses that against him, I reward him with more XP. if someone stands back and just watches his friends do the dirty work they won't get any XP. It does take a little more paying close attention to the battles but I find it helps characters get into the battle more, roleplay a little more and have more fun. as to what your proposing, sounds good to me, and definatly is a diffrent way of doing things. I like the idea of the players not knowing when they level up. I'm not experianced enough to pick out any flaws...so i wont try to sound smart. [/QUOTE]
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Community
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variant XP system - eliminating XP
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