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Varieties of Protagonists in RPG Parties
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<blockquote data-quote="Sword of Spirit" data-source="post: 6510350" data-attributes="member: 6677017"><p>Excellent suggestions guys! Much better than I was expecting given the poverty of useful results in my web searches.</p><p></p><p></p><p></p><p>Hero teams...yes, that is an excellent way of phrasing it. </p><p></p><p></p><p></p><p>That could fit a few, though I'd go with horror on it, just because I find it the most interesting genre that those can fit.</p><p></p><p></p><p></p><p>Absolutely. It's a bit of a unique beast when you are dealing with group creation of a story through improvisational acting, so I need to find a way to blend them somehow--especially given the way I'm intending to use them.</p><p></p><p></p><p></p><p>Nope, not too meta at all. Quite interesting.</p><p></p><p>To reference the discussion so far, I'll basically need to have each player decide what they want their character's place in the hero team to be, including both character archetype and role within the story/group, with specific reference to how they each interact with the group as a whole.</p><p></p><p>I haven't actually seen this done before--which is what threw a wrench in my design goals. I thought I'd be able to find a few lists of such hero team archetypes and roles, analyze them, derive the theories, evaluate those theories, change them if I disagree, and then create my own handy-dandy list and instructions to put right where any new player can easily follow it.</p><p></p><p>That's not exactly a simple task, but it's something that wasn't unexpected. Finding a lack of the raw information I needed, though, that's a real wrench in the plans, so thanks for the suggestions and pointers.</p><p></p><p>Any further examples, thoughts, or suggestions, would also be appreciated.</p><p></p><p>I'll probably have to work on this for a while.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6510350, member: 6677017"] Excellent suggestions guys! Much better than I was expecting given the poverty of useful results in my web searches. Hero teams...yes, that is an excellent way of phrasing it. That could fit a few, though I'd go with horror on it, just because I find it the most interesting genre that those can fit. Absolutely. It's a bit of a unique beast when you are dealing with group creation of a story through improvisational acting, so I need to find a way to blend them somehow--especially given the way I'm intending to use them. Nope, not too meta at all. Quite interesting. To reference the discussion so far, I'll basically need to have each player decide what they want their character's place in the hero team to be, including both character archetype and role within the story/group, with specific reference to how they each interact with the group as a whole. I haven't actually seen this done before--which is what threw a wrench in my design goals. I thought I'd be able to find a few lists of such hero team archetypes and roles, analyze them, derive the theories, evaluate those theories, change them if I disagree, and then create my own handy-dandy list and instructions to put right where any new player can easily follow it. That's not exactly a simple task, but it's something that wasn't unexpected. Finding a lack of the raw information I needed, though, that's a real wrench in the plans, so thanks for the suggestions and pointers. Any further examples, thoughts, or suggestions, would also be appreciated. I'll probably have to work on this for a while. [/QUOTE]
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