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Various Characters & NPCs in the Dyvers Campaign
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7200169" data-attributes="member: 6790669"><p style="text-align: center">[ATTACH]87432[/ATTACH]</p><p></p><p></p><p><span style="color: #ff0000"><strong>[THESE STATS ARE NOW OUT-DATED; CURRENT STAT-SHEET HAS BEEN PORTED OVER TO GOOGLE DOCS.]</strong></span></p><p><strong>Thallok Oakspear</strong></p><p><strong><span style="color: #0000ff">Male</span> [Greater Fiendish] <span style="color: #0000ff">Orc </span>(Medium Humanoid) CR: 8</strong></p><p><strong>Align:</strong> Lawful Neutral (with "Immoral Tendencies."*)</p><p><span style="color: #0000ff"><strong>Level 6 Crusader</strong></span></p><p><span style="color: #0000ff"><strong></strong></span></p><p><strong>XP:</strong> 30,940 <strong>Need:</strong> 36,000</p><p></p><p><strong>Hit Dice: </strong>6d10 (10,9,10,5,8,7)+18 (Con) <strong>Hit Points: <span style="color: #0000ff">67</span></strong></p><p></p><p><strong>STR: <span style="color: #0000ff">21</span></strong> (+5)</p><p><strong>DEX: <span style="color: #0000ff">14</span></strong> (+2)</p><p><strong>CON: <span style="color: #0000ff">17</span></strong> (+3)</p><p><strong>INT: <span style="color: #0000ff">11</span></strong> (+0)</p><p><strong>WIS: <span style="color: #0000ff">13</span></strong> (+1)</p><p><strong>CHA: <span style="color: #0000ff">15</span></strong> (+2)</p><p></p><p><strong>Base Attack: </strong>+6/+1 <strong> Base Saves:</strong> 5/2/2; <strong>Attribute Bonuses:</strong> 3/2/1; <strong>Class Bonuses:</strong> 0/0/2</p><p></p><p><strong>Adjusted Saving Throws: <span style="color: #0000ff">Fort</span> +8 / <span style="color: #0000ff">Reflex</span> +4 / <span style="color: #0000ff">Willpower</span> +5</strong></p><p></p><p><strong>Speed: <span style="color: #0000ff">30 ft. </span></strong> <strong>Initiative: <span style="color: #0000ff">1d20+2</span></strong> (Dex)</p><p></p><p><strong>Melee Breakdown:</strong> BAB [6] + Str [5] + MW [1] = <strong><span style="color: #0000ff">+12/+7</span></strong></p><p></p><p><strong>Attack Numbers: Masterwork Falchion: <span style="color: #0000ff">+12/+7</span> (Dam: <span style="color: #0000ff">2d4+7</span>: Crit 18-20 x2: <span style="color: #0000ff">4d4+14</span>)</strong></p><p></p><p><strong>Armor Class:</strong> [Base 10] + Dex [2] + Chain Shirt [4] = <strong>AC: <span style="color: #0000ff">16</span></strong> (<strong>Touch AC: <span style="color: #0000ff">12</span></strong>) (<strong>Flat-Footed AC: <span style="color: #0000ff">14</span></strong>)</p><p></p><p><strong>Grapple (Base Attack + Str): <span style="color: #0000ff">+11</span></strong></p><p></p><p><strong>Racial Characteristics:</strong> Darkvision 60'; Dazzled in bright sunlight.</p><p></p><p><strong>Template Characteristics:</strong> <strong>DR:</strong> <span style="color: #0000ff"><strong>10/+2</strong></span>; <strong>SR: <span style="color: #0000ff">HD+5</span></strong> (Max: 25; <strong>Current: <span style="color: #0000ff">11</span></strong>); <strong>Cold Resist <span style="color: #0000ff">10</span></strong>; <strong>Fire Resist <span style="color: #0000ff">10</span></strong>; <span style="color: #0000ff"><em><strong>Immune to all forms of Poison</strong></em></span>; <strong>Smite Chaos (<span style="color: #0000ff">1/day</span>; Damage Bonus Equals HD; Current: <span style="color: #0000ff">+6</span>)</strong></p><p></p><p><strong>Class Features:</strong> <strong>Smite Enemy</strong> [of any alignment] (1/day; To-Hit Bonus equals Cha bonus; Current: +2; Can be used simultaneously with <em><strong>Smite Chaos</strong></em> if desired [+2 Hit / +6 Dam on one attack per day] <strong><em><span style="color: #0000ff">as long as opponent is Chaotic. </span></em>Steely Resolve <span style="color: #0000ff">10 pts.</span></strong> (ToB, pp. 10); <strong>Furious Counterstrike</strong> (ToB, pp. 10-11); <strong>Indomitable Soul</strong> (Cha bonus to all Will saves); <strong>Zealous Surge</strong> (Re-roll 1 saving throw per day.); <strong>Maneuvers known:</strong> 7; <strong>Maneuvers readied:</strong> 5(2); <strong>Stances known:</strong> 2.</p><p></p><p><strong>Strikes:</strong> Vanguard Strike, Douse The Flames, Leading The Attack, Mountain Hammer, Battle Leader's Charge, Revitalizing Strike.</p><p></p><p><strong>Stances:</strong> Iron Guard's Glare, Martial Spirit.</p><p></p><p><strong>Boosts:</strong> White Raven Tactics.</p><p></p><p><u><strong>FEATS:</strong></u></p><p></p><p><strong>1.</strong> <span style="color: #0000ff"><strong>Stone Power.</strong></span> (1st)</p><p><strong>2.</strong> <span style="color: #0000ff"><strong>Extra Granted Maneuver. </strong></span>(3rd)</p><p><strong>3.</strong> <span style="color: #0000ff"><strong>Shards of Granite.</strong></span> (6th)</p><p></p><p><strong>Languages: </strong>Common, Orc, Dwarven, Elvish.</p><p></p><p><u><strong>Skills:</strong></u></p><p><u><strong>(36 Points)</strong></u></p><p></p><p><strong>2 - <span style="color: #0000ff">Dwarven</span></strong></p><p><strong>2 - <span style="color: #0000ff">Elvish</span></strong></p><p></p><p><strong>1. <span style="color: #0000ff">Balance</span> (Dex): R: 4 = <span style="color: #0000ff">+6</span></strong></p><p><strong>2. <span style="color: #0000ff">Diplomacy</span> (Cha): R: 4 = <span style="color: #0000ff">+6</span></strong></p><p><strong>3. <span style="color: #0000ff">Concentration</span> (Con): R: 4 = <span style="color: #0000ff">+7</span></strong></p><p><strong>4. <span style="color: #0000ff">Intimidate</span> (Cha): R: 4 = <span style="color: #0000ff">+6</span></strong></p><p><strong>5. <span style="color: #0000ff">Knowledge, Religion</span> (Int): R: 7 = <span style="color: #0000ff">+7</span></strong></p><p><strong>6. <span style="color: #0000ff">Knowledge, History</span> (Int): R: 4 = <span style="color: #0000ff">+4</span></strong></p><p><strong>7. <span style="color: #0000ff">Martial Lore</span> (Int): R: 2 = <span style="color: #0000ff">+2</span></strong></p><p><strong>8. <span style="color: #0000ff">Ride</span> (Dex): R: 3 = <span style="color: #0000ff">+5</span></strong></p><p></p><p><em><strong>* = Although he is Lawful Neutral, the laws and customs he is familiar with are Orcish ones. He has different values than most Humans and Demihumans. This will improve, of course, given time. Thallok is much like an unscrupulous Klingon. He will mature into one more like Worf.</strong></em></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7200169, member: 6790669"] [CENTER][ATTACH]87432._xfImport[/ATTACH][/CENTER] [COLOR=#ff0000][B][THESE STATS ARE NOW OUT-DATED; CURRENT STAT-SHEET HAS BEEN PORTED OVER TO GOOGLE DOCS.][/B][/COLOR] [B]Thallok Oakspear[/B] [B][COLOR=#0000ff]Male[/COLOR] [Greater Fiendish] [COLOR=#0000ff]Orc [/COLOR](Medium Humanoid) CR: 8[/B] [B]Align:[/B] Lawful Neutral (with "Immoral Tendencies."*) [COLOR=#0000ff][B]Level 6 Crusader [/B][/COLOR] [B]XP:[/B] 30,940 [B]Need:[/B] 36,000 [B]Hit Dice: [/B]6d10 (10,9,10,5,8,7)+18 (Con) [B]Hit Points: [COLOR=#0000ff]67[/COLOR][/B] [B]STR: [COLOR=#0000ff]21[/COLOR][/B] (+5) [B]DEX: [COLOR=#0000ff]14[/COLOR][/B] (+2) [B]CON: [COLOR=#0000ff]17[/COLOR][/B] (+3) [B]INT: [COLOR=#0000ff]11[/COLOR][/B] (+0) [B]WIS: [COLOR=#0000ff]13[/COLOR][/B] (+1) [B]CHA: [COLOR=#0000ff]15[/COLOR][/B] (+2) [B]Base Attack: [/B]+6/+1 [B] Base Saves:[/B] 5/2/2; [B]Attribute Bonuses:[/B] 3/2/1; [B]Class Bonuses:[/B] 0/0/2 [B]Adjusted Saving Throws: [COLOR=#0000ff]Fort[/COLOR] +8 / [COLOR=#0000ff]Reflex[/COLOR] +4 / [COLOR=#0000ff]Willpower[/COLOR] +5[/B] [B]Speed: [COLOR=#0000ff]30 ft. [/COLOR][/B] [B]Initiative: [COLOR=#0000ff]1d20+2[/COLOR][/B] (Dex) [B]Melee Breakdown:[/B] BAB [6] + Str [5] + MW [1] = [B][COLOR=#0000ff]+12/+7[/COLOR][/B] [B]Attack Numbers: Masterwork Falchion: [COLOR=#0000ff]+12/+7[/COLOR] (Dam: [COLOR=#0000ff]2d4+7[/COLOR]: Crit 18-20 x2: [COLOR=#0000ff]4d4+14[/COLOR])[/B] [B]Armor Class:[/B] [Base 10] + Dex [2] + Chain Shirt [4] = [B]AC: [COLOR=#0000ff]16[/COLOR][/B] ([B]Touch AC: [COLOR=#0000ff]12[/COLOR][/B]) ([B]Flat-Footed AC: [COLOR=#0000ff]14[/COLOR][/B]) [B]Grapple (Base Attack + Str): [COLOR=#0000ff]+11[/COLOR][/B] [B]Racial Characteristics:[/B] Darkvision 60'; Dazzled in bright sunlight. [B]Template Characteristics:[/B] [B]DR:[/B] [COLOR=#0000ff][B]10/+2[/B][/COLOR]; [B]SR: [COLOR=#0000ff]HD+5[/COLOR][/B] (Max: 25; [B]Current: [COLOR=#0000ff]11[/COLOR][/B]); [B]Cold Resist [COLOR=#0000ff]10[/COLOR][/B]; [B]Fire Resist [COLOR=#0000ff]10[/COLOR][/B]; [COLOR=#0000ff][I][B]Immune to all forms of Poison[/B][/I][/COLOR]; [B]Smite Chaos ([COLOR=#0000ff]1/day[/COLOR]; Damage Bonus Equals HD; Current: [COLOR=#0000ff]+6[/COLOR])[/B] [B]Class Features:[/B] [B]Smite Enemy[/B] [of any alignment] (1/day; To-Hit Bonus equals Cha bonus; Current: +2; Can be used simultaneously with [I][B]Smite Chaos[/B][/I] if desired [+2 Hit / +6 Dam on one attack per day] [B][I][COLOR=#0000ff]as long as opponent is Chaotic. [/COLOR][/I]Steely Resolve [COLOR=#0000ff]10 pts.[/COLOR][/B] (ToB, pp. 10); [B]Furious Counterstrike[/B] (ToB, pp. 10-11); [B]Indomitable Soul[/B] (Cha bonus to all Will saves); [B]Zealous Surge[/B] (Re-roll 1 saving throw per day.); [B]Maneuvers known:[/B] 7; [B]Maneuvers readied:[/B] 5(2); [B]Stances known:[/B] 2. [B]Strikes:[/B] Vanguard Strike, Douse The Flames, Leading The Attack, Mountain Hammer, Battle Leader's Charge, Revitalizing Strike. [B]Stances:[/B] Iron Guard's Glare, Martial Spirit. [B]Boosts:[/B] White Raven Tactics. [U][B]FEATS:[/B][/U] [B]1.[/B] [COLOR=#0000ff][B]Stone Power.[/B][/COLOR] (1st) [B]2.[/B] [COLOR=#0000ff][B]Extra Granted Maneuver. [/B][/COLOR](3rd) [B]3.[/B] [COLOR=#0000ff][B]Shards of Granite.[/B][/COLOR] (6th) [B]Languages: [/B]Common, Orc, Dwarven, Elvish. [U][B]Skills: (36 Points)[/B][/U] [B]2 - [COLOR=#0000ff]Dwarven[/COLOR] 2 - [COLOR=#0000ff]Elvish[/COLOR][/B] [B]1. [COLOR=#0000ff]Balance[/COLOR] (Dex): R: 4 = [COLOR=#0000ff]+6[/COLOR] 2. [COLOR=#0000ff]Diplomacy[/COLOR] (Cha): R: 4 = [COLOR=#0000ff]+6[/COLOR] 3. [COLOR=#0000ff]Concentration[/COLOR] (Con): R: 4 = [COLOR=#0000ff]+7[/COLOR] 4. [COLOR=#0000ff]Intimidate[/COLOR] (Cha): R: 4 = [COLOR=#0000ff]+6[/COLOR] 5. [COLOR=#0000ff]Knowledge, Religion[/COLOR] (Int): R: 7 = [COLOR=#0000ff]+7[/COLOR] 6. [COLOR=#0000ff]Knowledge, History[/COLOR] (Int): R: 4 = [COLOR=#0000ff]+4[/COLOR] 7. [COLOR=#0000ff]Martial Lore[/COLOR] (Int): R: 2 = [COLOR=#0000ff]+2[/COLOR] 8. [COLOR=#0000ff]Ride[/COLOR] (Dex): R: 3 = [COLOR=#0000ff]+5[/COLOR][/B] [I][B]* = Although he is Lawful Neutral, the laws and customs he is familiar with are Orcish ones. He has different values than most Humans and Demihumans. This will improve, of course, given time. Thallok is much like an unscrupulous Klingon. He will mature into one more like Worf.[/B][/I] [/QUOTE]
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