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<blockquote data-quote="Zerth" data-source="post: 1548177" data-attributes="member: 8556"><p>"As you wish," Zass'sk replies to the beholder. "Just keep the lackeys busy meanwhile and maybe it might be done." <em>Yes, maybe...</em></p><p> </p><p>*The lizardman claps his ankles together, just like he did in the earlier fight, and seems to be moving faster. He ducks and evades the dragonkith in front of him and lunges forward towards the young dragon, but tries to evade all obstacles in his way with agile moves.*</p><p> </p><p>(OOC: Free action to activate boots, haste in effect. Tumble [+10 when wielding <em>Whispertree</em>] to avoid AoO for disengaging the dragonkith, then move close to the dragon and try to grapple it. Will use Tumble again to avoid all possible AoO's from the dragon and the lackeys, that might be in the way. With haste included +16 touch attack, then +19 grapple check if touch attack succeeds. Unarmed damage 2d6+8 if grapple check is won. AC 24, HP 72/101.)</p></blockquote><p></p>
[QUOTE="Zerth, post: 1548177, member: 8556"] "As you wish," Zass'sk replies to the beholder. "Just keep the lackeys busy meanwhile and maybe it might be done." [i]Yes, maybe...[/i] *The lizardman claps his ankles together, just like he did in the earlier fight, and seems to be moving faster. He ducks and evades the dragonkith in front of him and lunges forward towards the young dragon, but tries to evade all obstacles in his way with agile moves.* (OOC: Free action to activate boots, haste in effect. Tumble [+10 when wielding [i]Whispertree[/i]] to avoid AoO for disengaging the dragonkith, then move close to the dragon and try to grapple it. Will use Tumble again to avoid all possible AoO's from the dragon and the lackeys, that might be in the way. With haste included +16 touch attack, then +19 grapple check if touch attack succeeds. Unarmed damage 2d6+8 if grapple check is won. AC 24, HP 72/101.) [/QUOTE]
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