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Vasorn, the World Under Dragonfire
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1583808" data-attributes="member: 4441"><p>*In the two weeks after the assault, your group ends up moving again. Not to Tarsendak, but to a smaller community known as Deepwell. It's very near an aboleth lake, and is one of the places where several wizard reside. Zass'sk is allowed to keep the skin of nimbleness, and a small trove of potions was raided for him. Gortag's buckler is returned, better than before; strengthened and empowered to act as a weapon in times of desparation. Zykovian keeps the magical belt and ankle wraps, while both Eleth and Grim receive some of the precious dragonslaying ammunition. For Alyshia, instead of giving her wands and scrolls, they procure a magical ring to help with the number of spells she can use in a day.*</p><p></p><p>*At Deepwell, you can converse with others that were on the Cagebreak, as well as some of the resistance wizards that reside here. Also, if you're brave, you can speak to Sek-ai'sy, the aboleth that resides in the lake. He's not particularly scary overall, it's just rather disconserting to speak to him. His mental communication carries very alien overtones and is disturbing to do for most for long periods of time.*</p><p></p><p>*When Zass'sk and Zykovian don't show any signs of treachery, the more obvious watchers on them both begin to disappear. It could be many years before they've gained complete trust, but for now they're at least given the appearance of trust. And that perhaps came when it was needed most.*</p><p></p><p>*On a typical day, all of you would be asked to stand on sentry duty. Sentries never stand in groups of less than three, and frequently you see groups of six or more. Your group of six is asked to stand guard at the north border. By this time, Deepstone Mine has had time to recooperate, and the time of a retaliation is the strongest. You are all careful and cautious, but it is Zass'sk that first sees the faint glitter off of scales in one of the small crevices above your heads. It seems to be some kind of small, scaled creature, no larger than a human child, is watching you from an opening twelve feet off the floor.*</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1583808, member: 4441"] *In the two weeks after the assault, your group ends up moving again. Not to Tarsendak, but to a smaller community known as Deepwell. It's very near an aboleth lake, and is one of the places where several wizard reside. Zass'sk is allowed to keep the skin of nimbleness, and a small trove of potions was raided for him. Gortag's buckler is returned, better than before; strengthened and empowered to act as a weapon in times of desparation. Zykovian keeps the magical belt and ankle wraps, while both Eleth and Grim receive some of the precious dragonslaying ammunition. For Alyshia, instead of giving her wands and scrolls, they procure a magical ring to help with the number of spells she can use in a day.* *At Deepwell, you can converse with others that were on the Cagebreak, as well as some of the resistance wizards that reside here. Also, if you're brave, you can speak to Sek-ai'sy, the aboleth that resides in the lake. He's not particularly scary overall, it's just rather disconserting to speak to him. His mental communication carries very alien overtones and is disturbing to do for most for long periods of time.* *When Zass'sk and Zykovian don't show any signs of treachery, the more obvious watchers on them both begin to disappear. It could be many years before they've gained complete trust, but for now they're at least given the appearance of trust. And that perhaps came when it was needed most.* *On a typical day, all of you would be asked to stand on sentry duty. Sentries never stand in groups of less than three, and frequently you see groups of six or more. Your group of six is asked to stand guard at the north border. By this time, Deepstone Mine has had time to recooperate, and the time of a retaliation is the strongest. You are all careful and cautious, but it is Zass'sk that first sees the faint glitter off of scales in one of the small crevices above your heads. It seems to be some kind of small, scaled creature, no larger than a human child, is watching you from an opening twelve feet off the floor.* [/QUOTE]
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