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Vecna Lives! - your experiences?
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<blockquote data-quote="grodog" data-source="post: 4428173" data-attributes="member: 1613"><p>This one didn't work too well for me, either. My players didn't care about the Circle of Eight, so [spoiler]killing them all off in the railroady intro[/spoiler] didn't really have any impact. The rest of the module was pretty lame too, all-in-all.</p><p></p><p>I later used some of the source material on Vecna, which was fine, but the adventures were never run again.</p><p></p><p>If I was going to run this adventure again, I'd want to do so using different NPCs, probably: perhaps PCs who'd played through Age of Worms as substitutes for the Co8; I'd also want to play up the Rhenne (via Lance Hawvermale's excellent article from LGJ#2, reprinted on the WotC site at some point); and I'd want to be sure that Vecna wasn't a part of the campaign outset at all, other than the lore and fragments from the 1e DMG (so he's not been outed as a god of secrets, etc. per latter-era 2e). That might help set the stage a bit better, but even then I'd trash most of the rest of the plot as outlined in the module <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="grodog, post: 4428173, member: 1613"] This one didn't work too well for me, either. My players didn't care about the Circle of Eight, so [spoiler]killing them all off in the railroady intro[/spoiler] didn't really have any impact. The rest of the module was pretty lame too, all-in-all. I later used some of the source material on Vecna, which was fine, but the adventures were never run again. If I was going to run this adventure again, I'd want to do so using different NPCs, probably: perhaps PCs who'd played through Age of Worms as substitutes for the Co8; I'd also want to play up the Rhenne (via Lance Hawvermale's excellent article from LGJ#2, reprinted on the WotC site at some point); and I'd want to be sure that Vecna wasn't a part of the campaign outset at all, other than the lore and fragments from the 1e DMG (so he's not been outed as a god of secrets, etc. per latter-era 2e). That might help set the stage a bit better, but even then I'd trash most of the rest of the plot as outlined in the module ;) [/QUOTE]
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