Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Vecna's Dread Counterspell vs. Counterspell -- What's the Diff?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8670084" data-attributes="member: 6779196"><p>Why would they cast shield even if they could perceive the attack, when it can’t even do damage to them?</p><p></p><p>So, what you’re saying is, even if the wording of a reaction ability indicates that the conditions to use it have been met, it might still not make sense for them to use it if they aren’t aware the conditions are met. I agree, which is exactly why I’m not convinced Vecna can use Dread Counterspell on a spell he isn’t aware is being cast.</p><p></p><p>If that was the case, why wouldn’t you be able to use counterspell the same way?</p><p></p><p>Well because it takes more than a nanosecond to say a word, and Dread Counterspell involves uttering a Dread word.</p><p></p><p>No one has answered how Vecna is supposed to say a word in response to a spell he doesn’t know is being cast. So far the best explanation offered has been “he <em>does</em> know the spell is being cast, even if it doesn’t have any components,” and in conjunction with the passage about him being able to tell what spell is being cast just by looking at the caster, this is <em>almost</em> convincing to me. But I’m still not sold. If someone wants to convince me, this is the angle to go for. I have considered the difference in wording from counterspell and don’t find it a compelling argument. I don’t care whether an interpretation would make Vecna more powerful. But if you can persuade me that the intent is for him to be aware whenever a creature he can see casts a spell, even if the spell has no visible components? That would sell me.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8670084, member: 6779196"] Why would they cast shield even if they could perceive the attack, when it can’t even do damage to them? So, what you’re saying is, even if the wording of a reaction ability indicates that the conditions to use it have been met, it might still not make sense for them to use it if they aren’t aware the conditions are met. I agree, which is exactly why I’m not convinced Vecna can use Dread Counterspell on a spell he isn’t aware is being cast. If that was the case, why wouldn’t you be able to use counterspell the same way? Well because it takes more than a nanosecond to say a word, and Dread Counterspell involves uttering a Dread word. No one has answered how Vecna is supposed to say a word in response to a spell he doesn’t know is being cast. So far the best explanation offered has been “he [I]does[/I] know the spell is being cast, even if it doesn’t have any components,” and in conjunction with the passage about him being able to tell what spell is being cast just by looking at the caster, this is [I]almost[/I] convincing to me. But I’m still not sold. If someone wants to convince me, this is the angle to go for. I have considered the difference in wording from counterspell and don’t find it a compelling argument. I don’t care whether an interpretation would make Vecna more powerful. But if you can persuade me that the intent is for him to be aware whenever a creature he can see casts a spell, even if the spell has no visible components? That would sell me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Vecna's Dread Counterspell vs. Counterspell -- What's the Diff?
Top