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Vecna's Dread Counterspell vs. Counterspell -- What's the Diff?
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<blockquote data-quote="Charlaquin" data-source="post: 8670202" data-attributes="member: 6779196"><p>Basically, the wording of Dread Counterapell suggests that Vecna needs to be able to see a creature, and the creature needs to be casting a spell. Whereas the wording of normal Counterspell suggests that the caster needs to see a creature casting a spell. The act of casting is a necessary part of what the caster of counterspell needs to see, but not a necessary part of what Vecna needs to see. It is a subtle difference, and one I could imagine being a mistake, but it is a meaningful one.</p><p></p><p>For example, imagine a creature is casting a spell with only verbal components, and they have some sort of illusion active that makes it look like they aren’t moving their mouth - the verbal components are audible, but not visible. Technically, a wizard shouldn’t be able to <em>counterspell</em> that, because while they can see the creature, they can’t see it <em>casting a spell</em>. On the other hand, Vecna could dread counterspell it because he can see the creature, and the creature is casting a spell.</p><p></p><p>Now, this is a weird and contrived example, but it illustrates the distinction. Vecna doesn’t need to see you casting, he just needs to see you, and you need to be casting. I don’t object to any of this, I merely object to the idea that he could use this ability if he doesn’t <em>know</em> you’re casting. Does he have some ability know you’re casting if the spell has no components? That’s what I’m trying to get to the bottom of.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8670202, member: 6779196"] Basically, the wording of Dread Counterapell suggests that Vecna needs to be able to see a creature, and the creature needs to be casting a spell. Whereas the wording of normal Counterspell suggests that the caster needs to see a creature casting a spell. The act of casting is a necessary part of what the caster of counterspell needs to see, but not a necessary part of what Vecna needs to see. It is a subtle difference, and one I could imagine being a mistake, but it is a meaningful one. For example, imagine a creature is casting a spell with only verbal components, and they have some sort of illusion active that makes it look like they aren’t moving their mouth - the verbal components are audible, but not visible. Technically, a wizard shouldn’t be able to [I]counterspell[/I] that, because while they can see the creature, they can’t see it [I]casting a spell[/I]. On the other hand, Vecna could dread counterspell it because he can see the creature, and the creature is casting a spell. Now, this is a weird and contrived example, but it illustrates the distinction. Vecna doesn’t need to see you casting, he just needs to see you, and you need to be casting. I don’t object to any of this, I merely object to the idea that he could use this ability if he doesn’t [I]know[/I] you’re casting. Does he have some ability know you’re casting if the spell has no components? That’s what I’m trying to get to the bottom of. [/QUOTE]
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