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General Tabletop Discussion
*Dungeons & Dragons
Vehicle Spells?
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<blockquote data-quote="Fenris-77" data-source="post: 7959186" data-attributes="member: 6993955"><p>Yeah, There are a range of model spells that could be used as a base to conjure a range of vehicle sizes. If all they do is provide transport mostly I don't think there's a lot of balance worries either. Even with some magical offense and defense stacked on at higher levels I don't think there's any chance of it being game breaking. I like the idea of upcast creating bigger vehicles too, that's cool.</p><p></p><p>Maybe one core conjuring spell for the ground vehicle, upcast for size and including some basic features, and then a few additional spells for specific higher end effects.</p><p></p><p>From a design standpoint I'd rather design one good spell that has effects at various levels than three different spells that all do the same thing. At least when that thing is this thing. No one wants to take three or four slots worth of different vehicle creation spells IMO.</p><p></p><p>The creation of magic item vehicles is a whole other kettle of fish. Personally I think it should be something that can be done, but I'm less sure what mechanics would be appropriate.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7959186, member: 6993955"] Yeah, There are a range of model spells that could be used as a base to conjure a range of vehicle sizes. If all they do is provide transport mostly I don't think there's a lot of balance worries either. Even with some magical offense and defense stacked on at higher levels I don't think there's any chance of it being game breaking. I like the idea of upcast creating bigger vehicles too, that's cool. Maybe one core conjuring spell for the ground vehicle, upcast for size and including some basic features, and then a few additional spells for specific higher end effects. From a design standpoint I'd rather design one good spell that has effects at various levels than three different spells that all do the same thing. At least when that thing is this thing. No one wants to take three or four slots worth of different vehicle creation spells IMO. The creation of magic item vehicles is a whole other kettle of fish. Personally I think it should be something that can be done, but I'm less sure what mechanics would be appropriate. [/QUOTE]
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