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'Veiled Threats'(provisional title) Player Character stats and background thread.
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<blockquote data-quote="Urko" data-source="post: 2176021" data-attributes="member: 30822"><p><strong>Wen</strong> </p><p>Male Kalashtar Soulknife 1</p><p>CG</p><p></p><p>Str 13 – <em>(5 pts)</em></p><p>Dex 15 – <em>(8 pts)</em></p><p>Con 10 -- <em>(2 pts)</em></p><p>Int 10 -- <em>(2 pts)</em></p><p>Wis 8 -- <em>(0 pts)</em></p><p>Cha 15 -- <em>(8 pts)</em></p><p></p><p>Hit Points 8</p><p>Action Points 5</p><p>AC 16, Touch 12, Flat 14</p><p>Init +2 </p><p>BAB +0, Grap +1</p><p>Speed 30 (base ??, load 50/100/150, armorcategory)</p><p>Fort +0, Ref +4, Will +1</p><p></p><p>+2 Melee, Mind blade, 1d6+1 piercing, 20/x2</p><p></p><p>Medium, 5'10" tall, 150 lbs., 19 yrs old</p><p>Black hair, Variable eyes, White with gold undertones skin</p><p></p><p>Speaks Common and Quor (doesn’t yet realize he can)</p><p>Wen will speak in <span style="color: purple">this color</span>.</p><p></p><p>+4 Bluff (kalashtar)</p><p>+3 Climb (2)</p><p>+2 Concentration (2)</p><p>+4 Diplomacy (kalashtar)</p><p>+4 Intimidate (kalashtar) </p><p>+5 Jump (2, acrobatic)</p><p>+2 Listen (3) </p><p>+2 Spot (3)</p><p>+8 Tumble (4, acrobatic)</p><p></p><p>Feats</p><p>-Acrobatic <em>(+2 to Jump and Tumble checks) </em> 1st level</p><p>- Weapon Focus: Mind Blade (+1 to attack rolls) Soulknife bonus</p><p></p><p>Kalastar Traits</p><p>-+2 racial bonus to saves vs. mind affecting spells and abilities and possesion</p><p>- +2 racial bonus to Bluff, Diplomacy, and Intimidate checks</p><p>- +2 racial bonus to Disguise checks to pass as human</p><p>- Immune to dream effects</p><p>- Naturally Psionic: +1 power point/level</p><p>- Mindlink 1x/day (as wilder of 1/2 character level – min 1)</p><p></p><p>Classname Abilities</p><p>-Mind Blade</p><p>-Align Mind Blade (as free action spend 1 power point to give mind blade Good trait for 1 round)</p><p></p><p>Power Points 1</p><p></p><p><strong>Background</strong></p><p>Wen grew up among humans, in a small and fairly isolated farm village in northeastern Breland. His parents, Adnan and Meeda, made his childhood a happy one and he was well liked in the village, but as he reached adolescence he began to sense that he was somehow different from those around him. A few weeks after his nineteenth birthday, Wen discovered just how right he was. Returning from an errand in his father's fields, he noticed smoke rising from the home of the widow Burness, with whom he had spent many happy evenings in the last few months. He sped to the cottage, but only arrived in time to see two bandits dumping his lover’s body into the well. </p><p></p><p>Wen had never lifted a hand in violence to anyone in his life before that moment. He charged, driven by anguish and wrath, and also a strange, almost aloof, distaste that any being could treat another in such a way. The bandits, alerted by his howl of rage, simply stood and laughed, casually waiting with swords drawn to strike down this unarmed peasant boy. They were almost as surprised as Wen was when a shaft of shimmering blue light sprang from his hand. Wen struck out with the mystic blade and left one of the bandits dead, nearly decapitated. The other fled, but got no further than the road before the nimble youth was upon him. It was over very quickly </p><p></p><p>Wen returned home shaken and upset, to say the least. When he related this incident to his parents, they reacted neither with disbelief nor surprise. Wen’s mother merely looked quietly sad while his father left the house in anger. Meeda explained that when she and Adnan were courting, a stranger, a tall man with brilliant eyes and hair like the night, came to the village. Meeda was a barmaid at the village inn at the time and she felt herself strangely drawn to the traveler. With boldness that surprises her to this day, she invited him for a walk by Glittermoon Creek, a popular spot for lovers. The two spent an enchanted night together and in the morning the stranger told her that she would bear a son. He gave her a silver ring and told her that she would know the right time to give it to the child. After that he departed, never to return, leaving Meeda with bittersweet memories. Two months later she accepted Adnan’s proposal of marriage. When it became obvious that she was with child, she confessed her indiscretion. Adnan was angry at first, but swore to raise the child as if he were his own, a pledge he lived up to to the fullest.</p><p></p><p>Wen listened to his mother’s story with wonder. He felt the truth of her words deep within himself. With trembling hands, he accepted the ring that she took off a chain that she had worn around her neck as long as he could remember. He slipped it onto his finger and was stunned by an almost overwhelming eruption of knowledge. At that moment he knew that he was one of the kalashtar and that the strange images and feelings he had experienced all his life arose from the refugee dream spirit within him. He is still sorting through all of the implications. Further, the ring informed him of two specific things. One, that he must travel to Sharn to seek out his people and the great things that awaited him and two, that a small fortune was buried nearby to help him begin his journey. The second premonition, at least, proved true. He found a chest with gold, nearly 500 galifars altogether, exactly where the ring told him it would be. Since that initial burst of insight, the ring has been silent and inert, but Wen keeps it as a reminder of who he is. Insisting that his parents take half of the money, Wen bid a tearful farewell to them and his village and set out for Sharn to discover his true origins and destiny.</p><p></p><p><strong>Personality</strong></p><p>Despite the recent loss of someone dear to him and his separation from his parents and all he has ever known, Wen remains cheerful and optimistic. He approaches the new adventure life has presented him with curiosity and an openness that borders at times on naivety. Most find it impossible not to like him, although his enthusiasm and almost manic glee at trying new things can be wearying at times.</p><p></p><p><strong>Appearance</strong></p><p>While Wen’s general size and shape, as well as his rustic speech and mannerisms, mark him as a simple human farmer, there is an indefinable alien quality about him. Tall and lithe, his motions are quick and frequent, as if he wants to see everything and be everywhere at once. Wen dresses simply, for practicality and comfort, and prefers the earth tones favored by the people of the village where he grew up. His jet-black hair is worn shoulder length, without particular attention or ornamentation. Those who watch him long enough will note that his eyes seem to slowly shift through several improbable colors over time.</p><p></p><p><u>Possessions</u></p><p>Chain Shirt (worn, 25 lbs.) 100 gp </p><p>Traveler’s Outfit (worn, 5 lb.) 1 gp</p><p></p><p>Beltpouch (worn, 1/2 lb.) 2 gp</p><p>Plain Silver ring (worn) 1 gp</p><p>Targath charm bracelet - +2 to saves vs. disease (worn around wrist) 3 gp</p><p> </p><p>ID papers w/portrait (pocket) 5 gp </p><p></p><p>Coins- 91gp (pouch, 2 lb)</p></blockquote><p></p>
[QUOTE="Urko, post: 2176021, member: 30822"] [b]Wen[/b] Male Kalashtar Soulknife 1 CG Str 13 – [I](5 pts)[/I] Dex 15 – [I](8 pts)[/I] Con 10 -- [I](2 pts)[/I] Int 10 -- [I](2 pts)[/I] Wis 8 -- [I](0 pts)[/I] Cha 15 -- [I](8 pts)[/I] Hit Points 8 Action Points 5 AC 16, Touch 12, Flat 14 Init +2 BAB +0, Grap +1 Speed 30 (base ??, load 50/100/150, armorcategory) Fort +0, Ref +4, Will +1 +2 Melee, Mind blade, 1d6+1 piercing, 20/x2 Medium, 5'10" tall, 150 lbs., 19 yrs old Black hair, Variable eyes, White with gold undertones skin Speaks Common and Quor (doesn’t yet realize he can) Wen will speak in [color=purple]this color[/color]. +4 Bluff (kalashtar) +3 Climb (2) +2 Concentration (2) +4 Diplomacy (kalashtar) +4 Intimidate (kalashtar) +5 Jump (2, acrobatic) +2 Listen (3) +2 Spot (3) +8 Tumble (4, acrobatic) Feats -Acrobatic [I](+2 to Jump and Tumble checks) [/I] 1st level - Weapon Focus: Mind Blade (+1 to attack rolls) Soulknife bonus Kalastar Traits -+2 racial bonus to saves vs. mind affecting spells and abilities and possesion - +2 racial bonus to Bluff, Diplomacy, and Intimidate checks - +2 racial bonus to Disguise checks to pass as human - Immune to dream effects - Naturally Psionic: +1 power point/level - Mindlink 1x/day (as wilder of 1/2 character level – min 1) Classname Abilities -Mind Blade -Align Mind Blade (as free action spend 1 power point to give mind blade Good trait for 1 round) Power Points 1 [b]Background[/b] Wen grew up among humans, in a small and fairly isolated farm village in northeastern Breland. His parents, Adnan and Meeda, made his childhood a happy one and he was well liked in the village, but as he reached adolescence he began to sense that he was somehow different from those around him. A few weeks after his nineteenth birthday, Wen discovered just how right he was. Returning from an errand in his father's fields, he noticed smoke rising from the home of the widow Burness, with whom he had spent many happy evenings in the last few months. He sped to the cottage, but only arrived in time to see two bandits dumping his lover’s body into the well. Wen had never lifted a hand in violence to anyone in his life before that moment. He charged, driven by anguish and wrath, and also a strange, almost aloof, distaste that any being could treat another in such a way. The bandits, alerted by his howl of rage, simply stood and laughed, casually waiting with swords drawn to strike down this unarmed peasant boy. They were almost as surprised as Wen was when a shaft of shimmering blue light sprang from his hand. Wen struck out with the mystic blade and left one of the bandits dead, nearly decapitated. The other fled, but got no further than the road before the nimble youth was upon him. It was over very quickly Wen returned home shaken and upset, to say the least. When he related this incident to his parents, they reacted neither with disbelief nor surprise. Wen’s mother merely looked quietly sad while his father left the house in anger. Meeda explained that when she and Adnan were courting, a stranger, a tall man with brilliant eyes and hair like the night, came to the village. Meeda was a barmaid at the village inn at the time and she felt herself strangely drawn to the traveler. With boldness that surprises her to this day, she invited him for a walk by Glittermoon Creek, a popular spot for lovers. The two spent an enchanted night together and in the morning the stranger told her that she would bear a son. He gave her a silver ring and told her that she would know the right time to give it to the child. After that he departed, never to return, leaving Meeda with bittersweet memories. Two months later she accepted Adnan’s proposal of marriage. When it became obvious that she was with child, she confessed her indiscretion. Adnan was angry at first, but swore to raise the child as if he were his own, a pledge he lived up to to the fullest. Wen listened to his mother’s story with wonder. He felt the truth of her words deep within himself. With trembling hands, he accepted the ring that she took off a chain that she had worn around her neck as long as he could remember. He slipped it onto his finger and was stunned by an almost overwhelming eruption of knowledge. At that moment he knew that he was one of the kalashtar and that the strange images and feelings he had experienced all his life arose from the refugee dream spirit within him. He is still sorting through all of the implications. Further, the ring informed him of two specific things. One, that he must travel to Sharn to seek out his people and the great things that awaited him and two, that a small fortune was buried nearby to help him begin his journey. The second premonition, at least, proved true. He found a chest with gold, nearly 500 galifars altogether, exactly where the ring told him it would be. Since that initial burst of insight, the ring has been silent and inert, but Wen keeps it as a reminder of who he is. Insisting that his parents take half of the money, Wen bid a tearful farewell to them and his village and set out for Sharn to discover his true origins and destiny. [b]Personality[/b] Despite the recent loss of someone dear to him and his separation from his parents and all he has ever known, Wen remains cheerful and optimistic. He approaches the new adventure life has presented him with curiosity and an openness that borders at times on naivety. Most find it impossible not to like him, although his enthusiasm and almost manic glee at trying new things can be wearying at times. [b]Appearance[/b] While Wen’s general size and shape, as well as his rustic speech and mannerisms, mark him as a simple human farmer, there is an indefinable alien quality about him. Tall and lithe, his motions are quick and frequent, as if he wants to see everything and be everywhere at once. Wen dresses simply, for practicality and comfort, and prefers the earth tones favored by the people of the village where he grew up. His jet-black hair is worn shoulder length, without particular attention or ornamentation. Those who watch him long enough will note that his eyes seem to slowly shift through several improbable colors over time. [u]Possessions[/u] Chain Shirt (worn, 25 lbs.) 100 gp Traveler’s Outfit (worn, 5 lb.) 1 gp Beltpouch (worn, 1/2 lb.) 2 gp Plain Silver ring (worn) 1 gp Targath charm bracelet - +2 to saves vs. disease (worn around wrist) 3 gp ID papers w/portrait (pocket) 5 gp Coins- 91gp (pouch, 2 lb) [/QUOTE]
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