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Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game
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<blockquote data-quote="StalkingBlue" data-source="post: 1448204" data-attributes="member: 645"><p><em>DM to players:</em></p><p>Wrap-up for March 11 session </p><p></p><p></p><p></p><p>It is late evening by the time Inahas and Feen, still quietly grim, appear to run out of questions at last. Guards escort you to a guest tree at the northern rim of the town. An ample meal of roast venison and leaves and nuts is brought, and two channelers are sent to cure Jez and anyone else in need of healing and to examine all of you for signs of fever (everyone appears to be in fine health). </p><p></p><p>The next day in mid-afternoon you are once more summoned by Inahas, who is once again in the company of the channeler Feen. Yesterday’s silent, nameless elf is not present. </p><p></p><p>Feen greets you more courteously than before, although still with reserve. Inahas merely nods. (Those who have had dealings with elves would know that is not unusual – relations between humans and elves are less than easy in Erethor.) All in all, the atmosphere appears to have improved. </p><p></p><p>After an exchange of slow courtesies that Tane manages to manoeuvre through without greater faux-pas due to his superior knowledge of High Elven, Feen glances at Inahas, who nods rather curtly. </p><p></p><p>“All of you can understand this tongue, yes?”, she says in careful, mellifluous Erenlander and looks around for confirmation before she goes on, “I understand that you brought the scholar Loren’s blade with you. I would request that you give this sword up to me so it can be returned to his academy, together with his lorebook once that has been recovered with his body. I would also ask for Kiriel’s fighting knife, which we will send to her family once we have been able to establish who and from where she was.” </p><p></p><p>“As to you, seeing that certain doubts appear to have been cleared up …” </p><p></p><p>Inahas stirs but says nothing. </p><p></p><p>“… And seeing that the drum you escorted for a while is so far the only one we may hope to recover intact,” Feen continues, “it has been decided by the Council that in acknowledgement of this debt of gratitude and in respect to ancient alliances, it is right that we should provide each of you with a gift to ease the path that lies ahead of you.” </p><p></p><p>“If one of you will volunteer to guide our patrol to the place where the drum is hidden, we will provide the rest of you with supplies and an escort to guide you back onto familiar paths. We will of course later do the same for that one of you who will act as our guide.” </p><p></p><p>“Who will volunteer?” She looks around, clearly expecting nothing but acquiescence from the humans – as elves will. </p><p></p><p></p><p></p><p>The gifts offered to each PC: </p><p></p><p>Jarod: a masterwork quarterstaff of polished yellow Erethor oak and five shattering sling bullets (+2 damage bonus upon a successful hit). </p><p></p><p>Jez: a masterwork longsword and a set of masterwork weaponsmith tools. </p><p></p><p>Keeran: an icewood masterwork shortbow (+1 STR bonus). </p><p></p><p>Tane: a masterwork light crossbow of polished yellow Erethor oak and ten bolts. </p><p></p><p>All the items are of obviously elven design and workmanship. Icewood is a wood from the Veradeen (northern Erethor) that is transparent like polished ice or crystal and is said to hold enchantments more easily than other types of wood. Yellow oak is a heavily grained wood from the south with a warm feel (+1 hardness). </p><p></p><p>For everyone who accepts, Feen will bow and present the gift on both hands saying, “In acknowledgement of a debt of gratitude and in respect to ancient alliances.” She speaks Elven to those who understand it, and Erenlander to those who do not. </p><p></p><p>Anyone who waits for Tane to go first (and are able to understand High Elven) will learn that the correct reply is, “Alliances ancient and everlasting.”</p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 1448204, member: 645"] [i]DM to players:[/i] Wrap-up for March 11 session It is late evening by the time Inahas and Feen, still quietly grim, appear to run out of questions at last. Guards escort you to a guest tree at the northern rim of the town. An ample meal of roast venison and leaves and nuts is brought, and two channelers are sent to cure Jez and anyone else in need of healing and to examine all of you for signs of fever (everyone appears to be in fine health). The next day in mid-afternoon you are once more summoned by Inahas, who is once again in the company of the channeler Feen. Yesterday’s silent, nameless elf is not present. Feen greets you more courteously than before, although still with reserve. Inahas merely nods. (Those who have had dealings with elves would know that is not unusual – relations between humans and elves are less than easy in Erethor.) All in all, the atmosphere appears to have improved. After an exchange of slow courtesies that Tane manages to manoeuvre through without greater faux-pas due to his superior knowledge of High Elven, Feen glances at Inahas, who nods rather curtly. “All of you can understand this tongue, yes?”, she says in careful, mellifluous Erenlander and looks around for confirmation before she goes on, “I understand that you brought the scholar Loren’s blade with you. I would request that you give this sword up to me so it can be returned to his academy, together with his lorebook once that has been recovered with his body. I would also ask for Kiriel’s fighting knife, which we will send to her family once we have been able to establish who and from where she was.” “As to you, seeing that certain doubts appear to have been cleared up …” Inahas stirs but says nothing. “… And seeing that the drum you escorted for a while is so far the only one we may hope to recover intact,” Feen continues, “it has been decided by the Council that in acknowledgement of this debt of gratitude and in respect to ancient alliances, it is right that we should provide each of you with a gift to ease the path that lies ahead of you.” “If one of you will volunteer to guide our patrol to the place where the drum is hidden, we will provide the rest of you with supplies and an escort to guide you back onto familiar paths. We will of course later do the same for that one of you who will act as our guide.” “Who will volunteer?” She looks around, clearly expecting nothing but acquiescence from the humans – as elves will. The gifts offered to each PC: Jarod: a masterwork quarterstaff of polished yellow Erethor oak and five shattering sling bullets (+2 damage bonus upon a successful hit). Jez: a masterwork longsword and a set of masterwork weaponsmith tools. Keeran: an icewood masterwork shortbow (+1 STR bonus). Tane: a masterwork light crossbow of polished yellow Erethor oak and ten bolts. All the items are of obviously elven design and workmanship. Icewood is a wood from the Veradeen (northern Erethor) that is transparent like polished ice or crystal and is said to hold enchantments more easily than other types of wood. Yellow oak is a heavily grained wood from the south with a warm feel (+1 hardness). For everyone who accepts, Feen will bow and present the gift on both hands saying, “In acknowledgement of a debt of gratitude and in respect to ancient alliances.” She speaks Elven to those who understand it, and Erenlander to those who do not. Anyone who waits for Tane to go first (and are able to understand High Elven) will learn that the correct reply is, “Alliances ancient and everlasting.” [/QUOTE]
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