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<blockquote data-quote="Mark" data-source="post: 466513" data-attributes="member: 5"><p>As an American, I'm proud to back up that statement and say our team gives one hundred and ten percent! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>IIRC, unless a Roman Army faced incredibly great losses, you'd not see them break. An army that routed was doomed to suffer "decimation" of their ranks when reformed (drawing lots and having to personally beat every tenth man in their own numbers to death.) Unless they had absolutely no confidence (and I do not mean disliked or hated) their leaders, they would not retreat unless given such orders without first succumbing to terrible losses. Also, IIANM, there are cases where some would break trusting to their luck that their leaders would be later found incompetent, only to be decimated prior to such judgement being passed. Roman soldiers knew well that the penalties for fleeing were steep. An exception might be made to this high morale in times when larger numbers of slaves had been pressed into service (not with the penalties, but with the chance of routing.)</p><p></p><p>Anywoo...</p><p></p><p>Perhaps some of the CMG Group Combat Feats will give you some ideas-</p><p></p><p><a href="http://www.creativemountaingames.com/games/lexus/lexus_group_combat.pdf" target="_blank">http://www.creativemountaingames.com/games/lexus/lexus_group_combat.pdf</a></p><p></p><p>Also, I'd suggest that the standard for each unit could be enhanced/warded with protections and spheres of anti-magic, so too their brooches(Fibulae). Shields (Scutum) varied in size with the eras and locations that troops were serving but it is not unreasonable to assign the same attributes to them as tower shields since they could often be 42" tall and 33" (curved) across.</p><p></p><p>As an aside, I think if the Roman Empire actually had the chance to use magic they would have had divine and arcane casters assigned to each and every cohort, possibly to individual centuries and maybe even down to the squad level.</p></blockquote><p></p>
[QUOTE="Mark, post: 466513, member: 5"] As an American, I'm proud to back up that statement and say our team gives one hundred and ten percent! ;) IIRC, unless a Roman Army faced incredibly great losses, you'd not see them break. An army that routed was doomed to suffer "decimation" of their ranks when reformed (drawing lots and having to personally beat every tenth man in their own numbers to death.) Unless they had absolutely no confidence (and I do not mean disliked or hated) their leaders, they would not retreat unless given such orders without first succumbing to terrible losses. Also, IIANM, there are cases where some would break trusting to their luck that their leaders would be later found incompetent, only to be decimated prior to such judgement being passed. Roman soldiers knew well that the penalties for fleeing were steep. An exception might be made to this high morale in times when larger numbers of slaves had been pressed into service (not with the penalties, but with the chance of routing.) Anywoo... Perhaps some of the CMG Group Combat Feats will give you some ideas- [url]http://www.creativemountaingames.com/games/lexus/lexus_group_combat.pdf[/url] Also, I'd suggest that the standard for each unit could be enhanced/warded with protections and spheres of anti-magic, so too their brooches(Fibulae). Shields (Scutum) varied in size with the eras and locations that troops were serving but it is not unreasonable to assign the same attributes to them as tower shields since they could often be 42" tall and 33" (curved) across. As an aside, I think if the Roman Empire actually had the chance to use magic they would have had divine and arcane casters assigned to each and every cohort, possibly to individual centuries and maybe even down to the squad level. [/QUOTE]
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