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Venting on Sorcerer build
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<blockquote data-quote="famousringo" data-source="post: 6573176" data-attributes="member: 6792445"><p>Well, since you're using a particular build to make a point, I won't be shy about using my character to make a counterpoint. </p><p></p><p>My level 1 halfling sorcerer does more damage with daggers and sling than he can do with any cantrip. He's more likely to hit and has a higher expected damage than with Shocking Grasp or Firebolt. The gap will narrow at 5th level when cantrips power up and his charisma catches up with his dex, but he's wild, so he'll never be able to add cha to his spell damage. Cantrips will only decisively pull ahead at level 11, but even then I wonder if buffs and magic items won't push the argument back in weapons' favour.</p><p></p><p>So does it make sense for my sorcerer to totally neglect his weapon skills when, without even trying, he's going to spend the first half of his career better at stabbing or shooting enemies to death than zapping them?</p></blockquote><p></p>
[QUOTE="famousringo, post: 6573176, member: 6792445"] Well, since you're using a particular build to make a point, I won't be shy about using my character to make a counterpoint. My level 1 halfling sorcerer does more damage with daggers and sling than he can do with any cantrip. He's more likely to hit and has a higher expected damage than with Shocking Grasp or Firebolt. The gap will narrow at 5th level when cantrips power up and his charisma catches up with his dex, but he's wild, so he'll never be able to add cha to his spell damage. Cantrips will only decisively pull ahead at level 11, but even then I wonder if buffs and magic items won't push the argument back in weapons' favour. So does it make sense for my sorcerer to totally neglect his weapon skills when, without even trying, he's going to spend the first half of his career better at stabbing or shooting enemies to death than zapping them? [/QUOTE]
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Venting on Sorcerer build
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