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<blockquote data-quote="ZenBear" data-source="post: 7509897" data-attributes="member: 6957489"><p>I misread this the first time, I thought you were talking about the Plague Priest.</p><p></p><p>Pestilent is there to be true to the lore. Clan Pestilens is all about spreading disease, and devotees like the Monks and Priests are at all times riddled with diseases, which inures them to pain. I represent this both in their immunity to the effects of poison and disease, and in the quality Tough. I took that feature from the game <a href="https://warmachineuniversity.com/mw/index.php/Main_Page" target="_blank">Warmachine</a>, for which I am also working on homebrew monsters. The <a href="https://warmachineuniversity.com/mw/index.php/Category:Tough" target="_blank">Tough</a> feature is interesting and I want to see how well it works in 5e, but it could just as well be replaced by the Relentless feature from the <a href="http://chisaipete.github.io/bestiary/creatures/wereboar" target="_blank">Wereboar</a>.</p></blockquote><p></p>
[QUOTE="ZenBear, post: 7509897, member: 6957489"] I misread this the first time, I thought you were talking about the Plague Priest. Pestilent is there to be true to the lore. Clan Pestilens is all about spreading disease, and devotees like the Monks and Priests are at all times riddled with diseases, which inures them to pain. I represent this both in their immunity to the effects of poison and disease, and in the quality Tough. I took that feature from the game [URL="https://warmachineuniversity.com/mw/index.php/Main_Page"]Warmachine[/URL], for which I am also working on homebrew monsters. The [URL="https://warmachineuniversity.com/mw/index.php/Category:Tough"]Tough[/URL] feature is interesting and I want to see how well it works in 5e, but it could just as well be replaced by the Relentless feature from the [URL="http://chisaipete.github.io/bestiary/creatures/wereboar"]Wereboar[/URL]. [/QUOTE]
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