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General Tabletop Discussion
*Pathfinder & Starfinder
Versatile Expertise, Weapon as an Implement, and Monk
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5291825" data-attributes="member: 82106"><p>Highlighted. This is the key Versatile Expertise allows you to pick a TYPE of implement to be proficient in. "Any weapon you are proficient in" is NOT a type of implement, it is a rule which indicates WHICH types of implements the monk can use. ALL weapons are monk implements. Now, does that make ALL weapons a single type of implement? I kind of doubt it. The opposite interpretation then is each type of weapon is A single type of implement, or possibly each individual NAMED weapon is a type of implement. Both of these alternatives work fine with Swordmage BTW because again any given Swordmage only HAS one implement to want Expertise with, whichever kind of sword he happens to use. </p><p></p><p>So there is a rules question there, but there's no 'loophole' that lets you gain Expertise with every weapon you're proficient with. Personally, going by the original example of the staff and dagger, that each named weapon is itself a specific implement type. You have to pick one, so if you take Versatile Expertise you can pick Rapier as that implement, but not Light Blades. I see nothing in the rules to contradict this. Likewise a monk has to pick a specific Weapon/Implement to put his expertise in (at least on the Implement side). This does mean implements work a little different than weapons with Expertise, but is that really a problem?</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5291825, member: 82106"] Highlighted. This is the key Versatile Expertise allows you to pick a TYPE of implement to be proficient in. "Any weapon you are proficient in" is NOT a type of implement, it is a rule which indicates WHICH types of implements the monk can use. ALL weapons are monk implements. Now, does that make ALL weapons a single type of implement? I kind of doubt it. The opposite interpretation then is each type of weapon is A single type of implement, or possibly each individual NAMED weapon is a type of implement. Both of these alternatives work fine with Swordmage BTW because again any given Swordmage only HAS one implement to want Expertise with, whichever kind of sword he happens to use. So there is a rules question there, but there's no 'loophole' that lets you gain Expertise with every weapon you're proficient with. Personally, going by the original example of the staff and dagger, that each named weapon is itself a specific implement type. You have to pick one, so if you take Versatile Expertise you can pick Rapier as that implement, but not Light Blades. I see nothing in the rules to contradict this. Likewise a monk has to pick a specific Weapon/Implement to put his expertise in (at least on the Implement side). This does mean implements work a little different than weapons with Expertise, but is that really a problem? [/QUOTE]
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