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Versatile Weapons and Power Attack
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<blockquote data-quote="Shadowsong666" data-source="post: 4564525" data-attributes="member: 71808"><p>Lets take a Paragon Swordmage with a bastard sword +3, bloodclaw and the power attack feat.</p><p></p><p><strong>one-handed extra damage through weapon & feat: </strong></p><p>+3 weapon damage bonus</p><p>+6 weapon damage for using the bloodclaw at-will power</p><p>+4 weapon damage for doing a power attack (-2 to attack)</p><p>_____</p><p>+13 total</p><p></p><p><strong>two-handed extra damage through weapon & feat: </strong></p><p>+3 weapon damage bonus</p><p>+9 weapon damage for using the bloodclaw at-will power</p><p>+6 weapon damage for doing a power attack (-2 to attack)</p><p>+1 damage for using a versatile weapon two-handed</p><p>_____</p><p>+19 total</p><p></p><p>difference: <strong>6 damage</strong> per attack</p><p></p><p>Now lets assume the following, which is imho RAW per WoTC QA.</p><p></p><p><em>swordmage attacks the target</em></p><p><span style="color: SeaGreen">swordmage gets +3 bonus to AC for just using a one-handed weapon</span></p><p><span style="color: Red"><strong>free action</strong><span style="color: LemonChiffon"> - uses the bastard sword two-handed</span></span></p><p><span style="color: SeaGreen">swordmage now gets +1 bonus to AC for using a two-handed weapon</span></p><p><span style="color: Red"><strong>standard action</strong> </span>- swordmage makes his attack using bloodclaw, power attack (if possible with CA, because -2 penalty to attack is not good).</p><p><span style="color: DarkOrange">swordmage takes 3 untyped damage which he can't resist against.</span></p><p><span style="color: Red"><strong>free action</strong><span style="color: LemonChiffon"> - uses the bastard sword one-handed again</span></span></p><p><span style="color: SeaGreen">swordmage gets +3 bonus to AC again for just using a one-handed weapon</span></p><p><span style="color: Red"><strong>end of turn</strong></span></p><p></p><p>So, if the enemy is not using an interrupt, this gives the swordmage a +6 damage bonus without any evil side-effects.</p><p>At 11th level, with the right equipment, he would do around 1d10+29 damage per attack (+6 INT, +3 sword, +2 weapon focus, +1 versatile, +2 armbands of power, +9 bloodclaw, +6 power attack) and taking 3 (wow!) damage per attack and -2 to attack.</p><p></p><p>I think thats OK for a defender so far. Killing a Level 12 Kuo-Toa Marauder in about 3-4 rounds solo.</p><p></p><p>Imho thats not really cool, but rules are rules, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>And yes, i just wanted to point out how easy it is to abuse the rule for extra damage with around 0 side-effects.</p></blockquote><p></p>
[QUOTE="Shadowsong666, post: 4564525, member: 71808"] Lets take a Paragon Swordmage with a bastard sword +3, bloodclaw and the power attack feat. [B]one-handed extra damage through weapon & feat: [/B] +3 weapon damage bonus +6 weapon damage for using the bloodclaw at-will power +4 weapon damage for doing a power attack (-2 to attack) _____ +13 total [B]two-handed extra damage through weapon & feat: [/B] +3 weapon damage bonus +9 weapon damage for using the bloodclaw at-will power +6 weapon damage for doing a power attack (-2 to attack) +1 damage for using a versatile weapon two-handed _____ +19 total difference: [B]6 damage[/B] per attack Now lets assume the following, which is imho RAW per WoTC QA. [I]swordmage attacks the target[/I] [COLOR=SeaGreen]swordmage gets +3 bonus to AC for just using a one-handed weapon[/COLOR] [COLOR=Red][B]free action[/B][COLOR=LemonChiffon] - uses the bastard sword two-handed[/COLOR][/COLOR] [COLOR=SeaGreen]swordmage now gets +1 bonus to AC for using a two-handed weapon[/COLOR] [COLOR=Red][B]standard action[/B] [/COLOR]- swordmage makes his attack using bloodclaw, power attack (if possible with CA, because -2 penalty to attack is not good). [COLOR=DarkOrange]swordmage takes 3 untyped damage which he can't resist against.[/COLOR] [COLOR=Red][B]free action[/B][COLOR=LemonChiffon] - uses the bastard sword one-handed again[/COLOR][/COLOR] [COLOR=SeaGreen]swordmage gets +3 bonus to AC again for just using a one-handed weapon[/COLOR] [COLOR=Red][B]end of turn[/B][/COLOR] So, if the enemy is not using an interrupt, this gives the swordmage a +6 damage bonus without any evil side-effects. At 11th level, with the right equipment, he would do around 1d10+29 damage per attack (+6 INT, +3 sword, +2 weapon focus, +1 versatile, +2 armbands of power, +9 bloodclaw, +6 power attack) and taking 3 (wow!) damage per attack and -2 to attack. I think thats OK for a defender so far. Killing a Level 12 Kuo-Toa Marauder in about 3-4 rounds solo. Imho thats not really cool, but rules are rules, right? :D And yes, i just wanted to point out how easy it is to abuse the rule for extra damage with around 0 side-effects. [/QUOTE]
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