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Version 12.11 of the Pathfinder files for Hero Lab is now available!
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<blockquote data-quote="Aaron Beal" data-source="post: 6794221" data-attributes="member: 6776195"><p>Our first release of the new year is chock full of adventure and piratical fun, as Green Ronin's Freeport is finally here! Better yet, it's a free update available to all users!</p><p></p><p> <strong>New Releases</strong></p><p> </p><ul> <li data-xf-list-type="ul">Freeport, City of Adventure is now available as a FREE update for all users, in fulfillment of Green Ronin's promise during their successful Kickstarter!<br /> </li> </ul><p></p><p></p><p> <strong>Enhancements & Changes</strong></p><p> </p><ul> <li data-xf-list-type="ul">The full statblocks for animal companions / arcane familiars / etc are now included on the printed character sheet.<br /> </li> </ul><p></p><p></p><p> <strong>Bug Fixes</strong></p><p> </p><ul> <li data-xf-list-type="ul">The Rebirth psychic discipline wasn't calculating its phrenic pool correctly.<br /> </li> <li data-xf-list-type="ul">The Insinuator wasn't counting its antipaldin levels as paladin levels when taking greeds.<br /> </li> <li data-xf-list-type="ul">The Insinuator's Smite Impudence ability wasn't granting its correct damage at 20th level.<br /> </li> <li data-xf-list-type="ul">The Insinuator's Aura of Ambition wasn't granting its save bonus.<br /> </li> <li data-xf-list-type="ul">The Insinuator was showing as immune to disease at 3rd level.<br /> </li> <li data-xf-list-type="ul">Weapon details weren't properly displayed by the Weapons button on the dashboard and tactical console.<br /> </li> <li data-xf-list-type="ul">Some monsters had incorrect CR calculations, especially if the race in question has 0 racial HD and the "any" role.<br /> </li> </ul><p></p><p></p><p> <strong>Data File Authoring</strong></p><p> </p><ul> <li data-xf-list-type="ul">Added the Her<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o.O" title="Er... what? o.O" data-smilie="12"data-shortname="o.O" />nlyRaceCR tag. When added to the hero, it prevents class levels from increasing the CR of the hero. It is used for certain templates, like the skeletal champion, which base CR calculation on a HD determined override.<br /> </li> <li data-xf-list-type="ul">Added a Cloned Spell pick, spCloneSpl. When bootstrapped by something which chooses among spells, it reconfigures itself to mimic the chosen spell, displays itself appropriately on the Spells tab, and reduces the uses/day of the targetted SLA if the target has a limited usage. This is used for Quicken Spell-Like Ability and similar feats.<br /> </li> <li data-xf-list-type="ul">Added the fModTarTxt field, which stores a bit of text to modify the targetted ability. The Cloned Spell pick pulls this text from the copy of the feat which bootstrapps it.<br /> </li> <li data-xf-list-type="ul">Leadership and Vile Leadership now bootstrap a helper ability (LeaderHelp), and the scores for cohorts, followers, etc can be manipulated individually.<br /> </li> </ul></blockquote><p></p>
[QUOTE="Aaron Beal, post: 6794221, member: 6776195"] Our first release of the new year is chock full of adventure and piratical fun, as Green Ronin's Freeport is finally here! Better yet, it's a free update available to all users! [B]New Releases[/B] [LIST] [*]Freeport, City of Adventure is now available as a FREE update for all users, in fulfillment of Green Ronin's promise during their successful Kickstarter! [/LIST] [B]Enhancements & Changes[/B] [LIST] [*]The full statblocks for animal companions / arcane familiars / etc are now included on the printed character sheet. [/LIST] [B]Bug Fixes[/B] [LIST] [*]The Rebirth psychic discipline wasn't calculating its phrenic pool correctly. [*]The Insinuator wasn't counting its antipaldin levels as paladin levels when taking greeds. [*]The Insinuator's Smite Impudence ability wasn't granting its correct damage at 20th level. [*]The Insinuator's Aura of Ambition wasn't granting its save bonus. [*]The Insinuator was showing as immune to disease at 3rd level. [*]Weapon details weren't properly displayed by the Weapons button on the dashboard and tactical console. [*]Some monsters had incorrect CR calculations, especially if the race in question has 0 racial HD and the "any" role. [/LIST] [B]Data File Authoring[/B] [LIST] [*]Added the Hero.OnlyRaceCR tag. When added to the hero, it prevents class levels from increasing the CR of the hero. It is used for certain templates, like the skeletal champion, which base CR calculation on a HD determined override. [*]Added a Cloned Spell pick, spCloneSpl. When bootstrapped by something which chooses among spells, it reconfigures itself to mimic the chosen spell, displays itself appropriately on the Spells tab, and reduces the uses/day of the targetted SLA if the target has a limited usage. This is used for Quicken Spell-Like Ability and similar feats. [*]Added the fModTarTxt field, which stores a bit of text to modify the targetted ability. The Cloned Spell pick pulls this text from the copy of the feat which bootstrapps it. [*]Leadership and Vile Leadership now bootstrap a helper ability (LeaderHelp), and the scores for cohorts, followers, etc can be manipulated individually. [/LIST] [/QUOTE]
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