Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Version 5.25 -- what do you change?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 7839590" data-attributes="member: 20564"><p>Sure you can. If after 3-4 ASIs every wizard has the mostly overlap, that's a heck of a lot worse. Feats are about customization - if there's effectively no customization over the course of your entire play because everyone takes the same top feats (and we can't pretend that all of the feats will be perfectly balanced individually and in groups that there won't be a top crop). That's a lot less variety then an ASI and then a choice of feats.</p><p></p><p>Plus, it don't agree with the premise that all characters take an ASI at 4th. I've personally played several characters who have taken other feats. Sometimes a full feat, like my half-elven paladin who took Inspiring Leader. Sometimes it's a +1 ability score feat like my 17 DEX halfling who took Second Chance (from XGtE). I've seen others do it at the tables I've played. While it's most common to go for an ASI at 4th, going feats already happens.</p><p></p><p></p><p></p><p>Another way to say that is "once you hit your cap, you are effectively locked out of taking more feats focusing on your prime ability score because they are very sub-optimal compared to advancing an ability".</p><p></p><p></p><p></p><p>That's how it was for all of the previous editions. If you think Bounded Accuracy is a failure, then remove it. I'm fine with it for my style of running because it increases the variety of opponents I can use, but there is no universal truth in that. While I happen to like the changes it has brought, there's no objective metric I can point to in order to say Bounded Accuracy is better or not for the game as a whole.</p></blockquote><p></p>
[QUOTE="Blue, post: 7839590, member: 20564"] Sure you can. If after 3-4 ASIs every wizard has the mostly overlap, that's a heck of a lot worse. Feats are about customization - if there's effectively no customization over the course of your entire play because everyone takes the same top feats (and we can't pretend that all of the feats will be perfectly balanced individually and in groups that there won't be a top crop). That's a lot less variety then an ASI and then a choice of feats. Plus, it don't agree with the premise that all characters take an ASI at 4th. I've personally played several characters who have taken other feats. Sometimes a full feat, like my half-elven paladin who took Inspiring Leader. Sometimes it's a +1 ability score feat like my 17 DEX halfling who took Second Chance (from XGtE). I've seen others do it at the tables I've played. While it's most common to go for an ASI at 4th, going feats already happens. Another way to say that is "once you hit your cap, you are effectively locked out of taking more feats focusing on your prime ability score because they are very sub-optimal compared to advancing an ability". That's how it was for all of the previous editions. If you think Bounded Accuracy is a failure, then remove it. I'm fine with it for my style of running because it increases the variety of opponents I can use, but there is no universal truth in that. While I happen to like the changes it has brought, there's no objective metric I can point to in order to say Bounded Accuracy is better or not for the game as a whole. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Version 5.25 -- what do you change?
Top