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Version 6 of my Homebrewed Warlord class!
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<blockquote data-quote="FrogReaver" data-source="post: 8314019" data-attributes="member: 6795602"><p>Level 2 </p><p></p><p><strong>Insightful Aid</strong></p><p>This adds some more versatility than your bread and butter. It competes to heavily with your level 1 abilities in the action and resource economies. The abilities aren't overpowered but they will be pretty niche compared to what your turn will normally be used for. Conceptually I feel these abilities compete with the shouts for what this Warlord is supposed to be about.</p><p></p><p><strong>Levels 1-2 Thoughts</strong></p><p>I think <strong>Insightful Aid</strong> set could be dropped entirely. Move Shouts or Battlefield Insight to be the level 2 ability (I would lean toward Battlefield Insight at level 2). I think that would make a more clear focus. Essentially this is the character that grants insights to your allies that they wouldn't have without him. I'm not sold on that as a character concept at all as it can tend to make other characters feel less than competent - but it does make a solid concept to build around.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8314019, member: 6795602"] Level 2 [B]Insightful Aid[/B] This adds some more versatility than your bread and butter. It competes to heavily with your level 1 abilities in the action and resource economies. The abilities aren't overpowered but they will be pretty niche compared to what your turn will normally be used for. Conceptually I feel these abilities compete with the shouts for what this Warlord is supposed to be about. [B]Levels 1-2 Thoughts[/B] I think [B]Insightful Aid[/B] set could be dropped entirely. Move Shouts or Battlefield Insight to be the level 2 ability (I would lean toward Battlefield Insight at level 2). I think that would make a more clear focus. Essentially this is the character that grants insights to your allies that they wouldn't have without him. I'm not sold on that as a character concept at all as it can tend to make other characters feel less than competent - but it does make a solid concept to build around. [/QUOTE]
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Version 6 of my Homebrewed Warlord class!
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