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Very disappointed in DU5: Sinister Woods
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<blockquote data-quote="Oryan77" data-source="post: 4978541" data-attributes="member: 18701"><p>I think people that buy tiles expect to buy multiple sets in order to use them efficiently. I buy at least 2 of each set and I don't mind...the tiles are always nice.</p><p></p><p>But I have to agree with MerricB, Sinister Woods was a disappointment, sorry <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p>It's the only set so far that I only bought 1 copy of. I was really excited about it actually, for the same reasons as MerricB. But when I opened it, I even showed my wife what my problem was. There were just way too many large tiles filled with trees and way too many tiles with ruins on them. </p><p></p><p>I don't mind there being lots of trees cluttered on a tile, but not every tile. It would have been so much better if some of the smaller tiles were used as trees and some of the bigger tiles were less cluttered with trees. Then we could place the smaller tree tiles wherever we wanted on the bigger tiles. And I really don't see any need for so many ruin tiles...half of those could have been dedicated to the woods. But maybe others find them more useful than I do, so who knows.</p><p></p><p>But consider this....all these big tiles cluttered with trees like that, that's wasted space for us. I can't use that space. So what good is it to buy several large tiles if I can't set my minis on them? If I want to show a cluster of trees, I'd rather indicate that "dead space" on my battlemat and use the tiles as the area the minis can move around on. Even better would have been to have a single row of trees on the edge of the tiles in order to indicate a cluster of trees beyond them. Just like how the cavern tiles have the edge of the cave walls. If we wanted a cluster of trees on the large tiles, then we could use the smaller tiles for that.</p><p></p><p>Anyway, they still look nice. I just wish they were more useful so I could have bought extra sets!</p></blockquote><p></p>
[QUOTE="Oryan77, post: 4978541, member: 18701"] I think people that buy tiles expect to buy multiple sets in order to use them efficiently. I buy at least 2 of each set and I don't mind...the tiles are always nice. But I have to agree with MerricB, Sinister Woods was a disappointment, sorry :blush: It's the only set so far that I only bought 1 copy of. I was really excited about it actually, for the same reasons as MerricB. But when I opened it, I even showed my wife what my problem was. There were just way too many large tiles filled with trees and way too many tiles with ruins on them. I don't mind there being lots of trees cluttered on a tile, but not every tile. It would have been so much better if some of the smaller tiles were used as trees and some of the bigger tiles were less cluttered with trees. Then we could place the smaller tree tiles wherever we wanted on the bigger tiles. And I really don't see any need for so many ruin tiles...half of those could have been dedicated to the woods. But maybe others find them more useful than I do, so who knows. But consider this....all these big tiles cluttered with trees like that, that's wasted space for us. I can't use that space. So what good is it to buy several large tiles if I can't set my minis on them? If I want to show a cluster of trees, I'd rather indicate that "dead space" on my battlemat and use the tiles as the area the minis can move around on. Even better would have been to have a single row of trees on the edge of the tiles in order to indicate a cluster of trees beyond them. Just like how the cavern tiles have the edge of the cave walls. If we wanted a cluster of trees on the large tiles, then we could use the smaller tiles for that. Anyway, they still look nice. I just wish they were more useful so I could have bought extra sets! [/QUOTE]
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Very disappointed in DU5: Sinister Woods
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