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Very interesting session last night...
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<blockquote data-quote="Nightchilde-2" data-source="post: 4656297" data-attributes="member: 4109"><p>I normally don't bore y'all with the details of my weekly sessions, but last night's wsa very much not what I had gone in expecting..and I just had to brag on my players a bit.</p><p></p><p></p><p>The characters...(everyone showed, and all but one actually on time!)</p><p></p><p> * Yuiru (eladrin wizard), played by my eldest daughter (who is 13)</p><p> * Brother Iruel, tiefling cleric of Pelor</p><p> * Que'Lara (showed up late), eladrin paladin/rogue of the Raven Queen</p><p> * Akarnon tiefling starlock</p><p> * Sindiin, human wizard</p><p> * Erroll, human rogue</p><p></p><p>When last we left our heroes, they had arrived at a village called Two Rivers to retrieve a girl somehow tied to the current goings-on in Estrabaq (the capital city in my game) with the Faceless (a group of Juibex worshipping dopplegangers) and their infiltration fo the royal family. While Sister Hagrid, priestess of Erathis and the lady in charge of the orphanage, went to retrieve the girl (named Genevieve, and she looks rather like the Queen, I might add), something weird happened. The entire village had a worldfall into the Feywild.</p><p></p><p>After being approached by some hobgoblins looking for "their tribute," the party stalled long enough for the Mayor to explain exactly what the Hell was going on. Seems at the village's founding, a deal was struck with a fey hobgoblin named Murkeye the Immortal One; an unknown amount of time full of peace and prosperity for the village, but one day it would be called to Murkeye's side and the price paid; every child in the village. As luck would have it, today was the day Murkeye opted to call the village.</p><p></p><p>Now here's where they surprised me (and this is why I love gaming as well as why I love this group). They actually found a loophole in the pact; they had the mayor write up a law that every citizen of the village over the age of 2 days was an adult, forged and aged the paper (via prestidigitation) to make it look as though the law had been in effect for years and decided to try to fool Murkeye.</p><p></p><p>(Akarnon also set himself up so that he could use Murkeye as a future patron should he need one for his warlocky stuff. No, I hadn't intended Murkeye to be that powerful (they could've taken him in combat, the Immortal One referred more to his not aging than his not being able to be killed) but, hey, I rolled with it..)</p><p></p><p>Akarnon was unable to fail the resulting skill challenge. So they convinced the hobgoblins to take Akarnon directly to Murkeye. Akarnon bluffed the crap out of the hobgoblin chieftan, convinced him that this was all legal and binding. He also offered to bring back magical treasures for Murkeye from a nearby ruins (that Yuiru knew about; as part of her backstory it fit best that she be a native of the Feywild to tie her in with the group; a detail that she just made up on the fly, I might add).</p><p></p><p>I was impressed so much with this plan and that they managed to get out of this situation without spilling a single drop of blood that I just gave everyone however much XP they needed to get to 5th level. That also means that next session (in 2 weeks; taking next week off for Valentine's Day weekend festivities), we get to have a good old fashioned dungeon crawl.</p></blockquote><p></p>
[QUOTE="Nightchilde-2, post: 4656297, member: 4109"] I normally don't bore y'all with the details of my weekly sessions, but last night's wsa very much not what I had gone in expecting..and I just had to brag on my players a bit. The characters...(everyone showed, and all but one actually on time!) * Yuiru (eladrin wizard), played by my eldest daughter (who is 13) * Brother Iruel, tiefling cleric of Pelor * Que'Lara (showed up late), eladrin paladin/rogue of the Raven Queen * Akarnon tiefling starlock * Sindiin, human wizard * Erroll, human rogue When last we left our heroes, they had arrived at a village called Two Rivers to retrieve a girl somehow tied to the current goings-on in Estrabaq (the capital city in my game) with the Faceless (a group of Juibex worshipping dopplegangers) and their infiltration fo the royal family. While Sister Hagrid, priestess of Erathis and the lady in charge of the orphanage, went to retrieve the girl (named Genevieve, and she looks rather like the Queen, I might add), something weird happened. The entire village had a worldfall into the Feywild. After being approached by some hobgoblins looking for "their tribute," the party stalled long enough for the Mayor to explain exactly what the Hell was going on. Seems at the village's founding, a deal was struck with a fey hobgoblin named Murkeye the Immortal One; an unknown amount of time full of peace and prosperity for the village, but one day it would be called to Murkeye's side and the price paid; every child in the village. As luck would have it, today was the day Murkeye opted to call the village. Now here's where they surprised me (and this is why I love gaming as well as why I love this group). They actually found a loophole in the pact; they had the mayor write up a law that every citizen of the village over the age of 2 days was an adult, forged and aged the paper (via prestidigitation) to make it look as though the law had been in effect for years and decided to try to fool Murkeye. (Akarnon also set himself up so that he could use Murkeye as a future patron should he need one for his warlocky stuff. No, I hadn't intended Murkeye to be that powerful (they could've taken him in combat, the Immortal One referred more to his not aging than his not being able to be killed) but, hey, I rolled with it..) Akarnon was unable to fail the resulting skill challenge. So they convinced the hobgoblins to take Akarnon directly to Murkeye. Akarnon bluffed the crap out of the hobgoblin chieftan, convinced him that this was all legal and binding. He also offered to bring back magical treasures for Murkeye from a nearby ruins (that Yuiru knew about; as part of her backstory it fit best that she be a native of the Feywild to tie her in with the group; a detail that she just made up on the fly, I might add). I was impressed so much with this plan and that they managed to get out of this situation without spilling a single drop of blood that I just gave everyone however much XP they needed to get to 5th level. That also means that next session (in 2 weeks; taking next week off for Valentine's Day weekend festivities), we get to have a good old fashioned dungeon crawl. [/QUOTE]
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Very interesting session last night...
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