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[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
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<blockquote data-quote="Tallifer" data-source="post: 5803946" data-attributes="member: 84661"><p>This essay is very perceptive and even perspicuous. It certainly highlights two common approaches to encounters. However, I think that many players like myself enjoy a bit of both. We like planning and clever tricks to matter, but we also enjoy a well-fought and dramatic combat, using all of our powers and resources.</p><p></p><p>All of the cunning you described with the owlbear and the bees has been present (whether well-done or ill-conceived) in countless sessions of various roleplaying games. However I do feel that the Fourth Edition more consistently offered a gripping and interesting combat on top of the ambushes, treachery and cruel trickery.</p><p></p><p>I do know that there have been players in my groups however who had little time for any sort of planning or discussion. And I have been often guilty of bloodthirstiness or vainglory in the face of overwhelming odds.</p></blockquote><p></p>
[QUOTE="Tallifer, post: 5803946, member: 84661"] This essay is very perceptive and even perspicuous. It certainly highlights two common approaches to encounters. However, I think that many players like myself enjoy a bit of both. We like planning and clever tricks to matter, but we also enjoy a well-fought and dramatic combat, using all of our powers and resources. All of the cunning you described with the owlbear and the bees has been present (whether well-done or ill-conceived) in countless sessions of various roleplaying games. However I do feel that the Fourth Edition more consistently offered a gripping and interesting combat on top of the ambushes, treachery and cruel trickery. I do know that there have been players in my groups however who had little time for any sort of planning or discussion. And I have been often guilty of bloodthirstiness or vainglory in the face of overwhelming odds. [/QUOTE]
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[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
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